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  • Welcome to Revenant Hill, where your journey to become a witch’s familiar begins

Welcome to Revenant Hill, where your journey to become a witch’s familiar begins

Put down roots as Twigs the cat and rise together with your community.

revenant hill gameplay

Howdy everyone! I’m Coby West, technical designer at The Glory Society. I’m so excited to have the honor of introducing you to Twigs and the world of Revenant Hill.

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The year is 1919. After the barn he was living in burns down, Twigs the cat takes up residence in a wet log near an abandoned graveyard. When the owl from the next hill over starts demanding rent, Twigs must find a way to make ends meet, and things just get more complicated from there.

Grow crops to sell at the secret market or use for your own purposes. Put down roots. Run through the fields and the trees. Watch the seasons pass. Make friends who become neighbors who become family. Also make enemies. That’s unavoidable sometimes. Figure out what the ghosts want. Host increasingly ambitious parties for witches and demons and other things that don’t have proper names. Get tangled up in a world in the midst of violent change. Build a community by accident. Square dance with a possum. Eat mice.

revenant hill gameplay

Learn to write. Cobble together some hexes and charms, do dangerous things with your new friends, and jot it all down in your journal. See the world, or at least the stranger parts of it. Meet whatever it is that lives there. Work your way up the ladder towards your dream job of being a fully licensed familiar.

Times are hard, making ends meet is harder, and the world doesn’t stop at the edge of the graveyard. Something big and dark is at work in the towns, the factories, in the forests and hills. At some point, someone is going to have to push back. And they can’t do it alone.

Meet The Glory Society

In Revenant Hill, you strive to build an egalitarian community. We here at The Glory Society (Glory, for short) we strive to build an egalitarian workplace. We are a co-op, which means the folks who work here also own the company. This means no bosses and yes collaboration.

Glory is a small team of both seasoned and fresh game developers. Bethany Hockenberry and Scott Benson work together as writers and narrative designers, and co-created Night in the Woods. Scott also doubles as creative director and Bethany doubles as our researcher. They have two wonderful cats, Sid and Fern.

Our art team includes Seyoung Jang and John Wilinski. Seyoung has helped produce many animation projects. When it’s nice out she can be found at a park petting dogs. John is our Lead Animator and Co-Producer and is bringing his experience from the animation industry into this project. On a good day he can be found wrestling with his kitten Suplex.

Our engineers are Technical Director Ali Aya and Producer/Gameplay Engineer Kas Ghobadi. Ali has been in the industry for 10 years and has worked on a ton of cool projects including Doom (2016) and Skyrim VR. Kas’s other works include Onto Maizilind Unto Infinity (OMUI), Stereophyta and Oceanarium, which have been featured in international festivals and museums around the world. Ali and Kas both have a menagerie of pets that love to make video call appearances.

We met already – I’m Coby West, technical designer and jack-of-all-trades (a real job you can have). In a previous life I worked on Trove, Defiance 2050, and RIFT.  Glory is also working with the talented folks at A Shell in the Pit for our Sound Design, Secret Lab for our dialogue system, and Priscilla Snow for our music. Priscilla has two fantastic cats, Grendel and Guts, who should be more famous. I cannot speak to the pets of A Shell in the Pit or Secret Lab but I’m certain they are high quality as well.

Finally, our publisher Finji is handling QA, marketing, biz dev, launch management, and other things nobody wants to hear about but have to happen anyways. They too have loads of pets.

The world of Revenant Hill is big and strange and beautiful and complicated. Building a community is too. But it’s worth it. Revenant Hill is currently in development for PlayStation 5 and PlayStation 4. 

Rise Together.

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  • Night in the Woods’ creators are back to spooky cats and politics with Revenant Hill

It looks like another autumnal game focusing on social systems and survival

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Share All sharing options for: Night in the Woods’ creators are back to spooky cats and politics with Revenant Hill

The developers behind the indie classic A Night in the Woods announced the title of their next new game and released a trailer as part of Sony’s PlayStation Showcase on Wednesday. It’s called Revenant Hill, and it follows the story of a cat named Twigs who’s just trying to make ends meet.

It’s being made by a cooperatively owned game studio called The Glory Society, which is a small team including Bethany Hockenberry and Scott Benson, the original writers and narrative designers of A Night in the Woods . Revenant Hill is being published by Finji, the company behind other beloved indie titles like Chicory: A Colorful Tale and Tunic . Revenant Hill has been confirmed to be in development for PlayStation 4 and 5.

The Playstation Showcase’s short trailer shows a cat bounding through various autumnal scenes. Starting with the woods, then running through graveyards, farms, groups of witches, and towns in turmoil. The game features Night in the Woods’ striking 2D visual art style, with its bug-eyed characters and general Halloween vibes. It has a colorful cast, including bears, skeletons, witches, and more.

The game takes place in the year 1919, and you’ll play as a cat named Twigs, a blog from technical designer Coby West said . Twigs is just trying to survive after the barn he was living in burns down. He tries to take up residence in a new area, but a local owl ends up charging him rent. It’s up to the cat to figure out how he’s going to survive.

Given the premise, it looks like this game will likely explore social and political themes like capitalism and other exploitative social systems, just like Night in the Woods did. As for gameplay, we don’t know much, but the blog talks about growing crops to sell or use, making friends, or even creating hexes and charms. Overall, it’s looking like we’re in for a spooky time.

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Revenant Hill is the latest game from Night in the Woods developer

The announcement trailer features a cat named twigs that looks suspiciously similar to one mae borowski..

By Ash Parrish , a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.

Share this story

Revenant Hill is the latest game from the developers behind Night in the Woods . At first glance at the game’s announcement trailer, you’d be forgiven for thinking Revenant Hill was the sequel to Night in the Woods. The cat featured bears a suspicious resemblance to one Mae Borowski , NITW ’s protagonist. But according to the PlayStation blog announcing the game , Revenant Hill takes plays in the early 1900s, long before Borowski and her band of friends arrived in Possum Springs.

In Revenant Hill, you play as Twigs, a cat that’s fallen on hard times and forced to do odd jobs to pay the rent on the wet log he calls home.

“Grow crops to sell at the secret market or use for your own purposes,” wrote technical director Coby West on PlayStation’s blog. “Put down roots. Run through the fields and the trees. Watch the seasons pass. Make friends who become neighbors who become family. Also make enemies.”

From that, Revenant Hill sounds like a congenial life sim game, but knowing The Glory Society, there will likely be a dark twist or two. Given the strong resemblance between Twigs and Mae, perhaps Revenant Hill is a prequel, taking place at a time when humans and not anthropomorphized animals were the dominant species. Maybe Revenant Hill will explore the events that led to the humans’ downfall. Or maybe the resemblance is purely artistic and there’s no connection between either game save the strong themes of community and working-class struggle. Whatever the case, Night in the Woods was a fantastic game, so I’m all in on Revenant Hill .

No release date yet, but Revenant Hill will launch on PlayStation and Steam.

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Revenant Hill Is the Next Game From Night in the Woods Creators

"rise together.".

Amelia Zollner

Revenant Hill, the next game from the creators of Night In The Woods, is headed to PlayStation 5.

During today's PlayStation showcase, The Glory Society, a team made up of two Night in the Woods co-creators, revealed Revenant Hill.

Featuring an art style that seems to mirror Night in the Woods (the main character Twigs even looks like a version of Night In The Woods' Mae who walks on all four legs), Revenant Hill seems to promise more of the exploration-based gameplay that Night in the Woods was based on.

According to the PlayStation Blog , the game takes place in 1919. "After the barn he was living in burns down, Twigs the cat takes up residence in a wet log near an abandoned graveyard," the blog reads. "When the owl from the next hill over starts demanding rent, Twigs must find a way to make ends meet, and things just get more complicated from there."

The game will also feature everything from crop growing to hosting "increasingly ambitious parties for witches and demons and other things that don't have proper names."

We gave Night in the Woods an 8.7 in our 2017 review , saying its "exploration of young adulthood manages to be charming, funny, and devastatingly sad all at once."

Find a list of everything announced at today's PlayStation Showcase here .

Amelia Zollner is a freelance writer at IGN who loves all things indie and Nintendo. Outside of IGN, they've contributed to sites like Polygon and Rock Paper Shotgun. Find them on Twitter:  @ameliazollner .

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revenant hill gameplay

Revenant Hill Is the Next Game From Night in the Woods Creators

"rise together.".

Revenant Hill Is the Next Game From Night in the Woods Creators; Night in the Woods

Revenant Hill, the next game from the creators of Night In The Woods, is headed to PlayStation 5.

During today's PlayStation showcase, The Glory Society, a team made up of two Night in the Woods co-creators, revealed Revenant Hill.

Featuring an art style that seems to mirror Night in the Woods (the main character Twigs even looks like a version of Night in The Woods' Mae who walks on all four legs), Revenant Hill seems to promise more of the exploration-based gameplay that Night in the Woods was based on.

According to the PlayStation Blog , the game takes place in 1919. "After the barn he was living in burns down, Twigs the cat takes up residence in a wet log near an abandoned graveyard," the blog reads. "When the owl from the next hill over starts demanding rent, Twigs must find a way to make ends meet, and things just get more complicated from there."

The game will also feature everything from crop growing to hosting "increasingly ambitious parties for witches and demons and other things that don't have proper names."

We gave Night in the Woods an 8.7 in our 2017 review , saying its "exploration of young adulthood manages to be charming, funny, and devastatingly sad all at once."

Find a list of everything announced at today's PlayStation Showcase here .

Amelia Zollner is a freelance writer at IGN who loves all things indie and Nintendo. Outside of IGN, they've contributed to sites like Polygon and Rock Paper Shotgun. Find them on Twitter:  @ameliazollner .

revenant hill gameplay

Revenant Hill

The Glory Society Suspends Operations, Ends Development on Revenant Hill (News Revenant Hill)

The Glory Society Suspends Operations, Ends Development on Revenant Hill

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The Glory Society Suspends Operations, Ends Development on Revenant Hill

Worker-owned cooperative studio was started by night in the woods developers in 2019..

Rebekah Valentine

Worker-owned cooperative studio The Glory Society is suspending operations after four years of development on its exploration game Revenant Hill.

The studio announced its shuttering today via posts on social media and on its official website , stating that the closure was "amicable" and the decision of the entire group following "serious health issues" that impacted two key team members who were "hard to replace."

It's unclear whether this is the end of the studio itself, but The Glory Society did confirm this is the end of development on Revenant Hill. Revenant Hill was unveiled earlier this year at a PlayStation showcase, seemingly indicating that at the time it was still on track for release. The game had a similar art and exploration style to Night in the Woods, but took place in 1919 in a rapidly changing community.

The rest of The Glory Society's statement is as follows:

We are a cooperative, and we make decisions as a group. For us, this was the clear path to take for the well-being of the team, which is frankly more important than games. In the future, after the dust has settled, perhaps we'll talk about what we've made and learned together. In the meantime, we want to thank everyone who worked with us, supported us, and believed in us
Sometimes things happen beyond your control that change the available options and you just have to roll with it together. Glory was a project in and of itself, and it’s one we’re proud to have been part of. Thank you for caring about what we did. Take care of each other, and support the workers doing the labor of making the games you love. We'll see you around.

Update: In a statement on Twitter, studio co-creator Scott Benson specified further some of the health issues, saying that he had been diagnosed with severe heart failure, "most likely from a virus" that was impacting his ability to work:

So. Over the past 12 months or so I got very sick and it didn't go away. Eventually I was diagnosed with severe heart failure, most likely from a virus. It will continue to greatly limit me for the foreseeable future and as such I've had to stop working in the manner I once did. — Down Here For Your Soul (@bombsfall) November 7, 2023

Original story continues: The Glory Society was founded back in 2019 by Scott Benson, Bethany Hockenberry, and Wren Farren after Benson and Hockenberry's work together on Night in the Woods. The studio was built as a cooperative where employees make decisions together, democratically, rather than being run by a CEO or other singular leader. Other worker coops in the industry include studios such as Motion Twin, KO_OP, Future Club, Soft Not Weak, and Lucid Tales.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to [email protected].

In This Article

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  6. Revenant Hill: Everything We Know

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VIDEO

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  2. Everything We Know About Revenant Hill

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  3. Welcome to Revenant Hill, where your journey to become a witch's

    I'm so excited to have the honor of introducing you to Twigs and the world of Revenant Hill. The year is 1919. After the barn he was living in burns down, Twigs the cat takes up residence in a wet log near an abandoned graveyard. When the owl from the next hill over starts demanding rent, Twigs must find a way to make ends meet, and things ...

  4. Revenant Hill Is the Next Game From Night in the Woods Creators

    Posted: May 24, 2023 1:56 pm. Revenant Hill, the next game from the creators of Night In The Woods, is headed to PlayStation 5. During today's PlayStation showcase, The Glory Society, a team made ...

  5. Night in the Woods' creators are back with Revenant Hill

    Revenant Hill has been confirmed to be in development for PlayStation 4 and 5. ... As for gameplay, we don't know much, but the blog talks about growing crops to sell or use, making friends, or ...

  6. Revenant Hill is the latest game from Night in the Woods developer

    From that, Revenant Hill sounds like a congenial life sim game, but knowing The Glory Society, there will likely be a dark twist or two.Given the strong resemblance between Twigs and Mae, perhaps ...

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    Original Shows Popular Trailers Gameplay All Videos. Account. Settings Security Subscription Email Preferences. Revenant Hill • May 24, 2023. Revenant Hill - Official Reveal Trailer ...

  9. Revenant Hill Is the Next Game From Night in the Woods Creators

    Featuring an art style that seems to mirror Night in the Woods (the main character Twigs even looks like a version of Night In The Woods' Mae who walks on all four legs), Revenant Hill seems to promise more of the exploration-based gameplay that Night in the Woods was based on. According to the PlayStation Blog, the game takes place in 1919 ...

  10. Revenant Hill Is the Next Game From Night in the Woods Creators

    Revenant Hill, the next game from the creators of Night In The Woods, is headed to PlayStation 5. ... Revenant Hill seems to promise more of the exploration-based gameplay that Night in the Woods ...

  11. Funji and The Glory Society announce adventure game Revenant Hill for

    Publisher Finji and developer The Glory Society have announced adventure game Revenant Hill for PlayStation 5, PlayStation 4, and PC (Steam). A release date was not announced.

  12. Reaction: Revenant Hill (Gameplay Trailer)

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    The Glory Society has announced the Revenant Hill adventure with the first gameplay trailer.The game takes place in 1919 in the Lower North. The protagonist ...

  15. Revenant Hill: Everything We Know

    Revenant Hill is the upcoming follow-up to the indie cult classic Night In The Woods. Much like its predecessor, the game is wrapped in a lovingly adorable yet unsettling art style. ... The game's gameplay appears to feed into the overall story, which is great, and servicing the overall story in a game like this makes it truly stand out among ...

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  18. The Glory Society Suspends Operations, Ends Development on Revenant Hill

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  19. Revenant Hill

    The year is 1919. After the barn he was living in burns down, Twigs the cat takes up residence in a wet log near an abandoned graveyard. When the owl from the next hill over starts demanding rent, Twigs must find a way to make ends meet. Grow crops to sell at the secret market or use for your own purposes.

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