The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Ghost Of Tsushima Combat Guide: 8 Advanced Tips For Master Samurai

Swords, bows and arrows, smoke bombs, assassinations, roundhouse kicks--Ghost of Tsushima's combat has a lot going on.

By Michael Higham and Max Blumenthal on July 18, 2020 at 12:28PM PDT

Combat is one of the strongest pillars of Ghost of Tsushima . It's more intricate than a simple hack-and-slash since you need to evaluate enemy types, read their moves carefully, and attack accordingly. It can be challenging, but once you get a feel for timing attacks and using your ever-growing skill set, you'll start to build a rhythm. Here, we have some advanced combat tips that'll push your capabilities even further.

Even though there is no traditional leveling system with stats, you'll strengthen Jin throughout your journey by unlocking more tools and skills to make tougher fights easier to take on. Since you can choose different skills that'll affect your playstyle as you level up, we'll go over a few of the essentials and list which skills are necessary to pull off some of the more intricate techniques. You can watch the video below to see our combat tips in action, or continue further down to read the guide if you prefer.

You need a javascript enabled browser to watch videos.

Every Major Video Game Of 2024

MP5: The Most Slapped Gun In Games - Loadout

The Hardest In-Game Decision Of 2023

Firearms Expert’s MOST CURSED Weapons Of 2023

How Baldur's Gate 3 Stole A Zelda Expert's Heart

Tears Of The Kingdom Is A Technological Marvel

Resident Evil 4 Is A Perfect Remake

How Alan Wake II Made Me Face My Fear of Horror Games

GameSpot's Top 10 Games of 2023

Thompson: The Pop Culture Icon’s Strange Legacy - Loadout

Firearms Expert’s FAVORITE Weapons Of 2023

State Of Gaming Handhelds In 2023

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's Terms of Use and Privacy Policy

Now Playing: Ghost of Tsushima - 8 Combat Tips and Tricks You Need To Know

Mizu-no-Kami Charm And Parry Timing

Parrying is one of the most important elements to combat, and with the right timing, you can turn an enemy attack to your advantage. If you're having a hard time parrying and dodging, especially during mob fights, it may be best to track down the Mizu-no-Kami charm. It's located at Spring Falls Shrine and can be found very early in the game.

This charm gives wider timing windows for all of your parries, perfect parries, and perfect dodges--these are essential combat mechanics, so this charm is valuable throughout the entire game. It can make you much more efficient in battle, especially if you need to parry or dodge multiple attacks in a row.

Creating Your Own Combos

Some techniques pair really well with one another, so we've come up with a few combos that you may want use as you level up and grow stronger.

You can pair Smoke Bombs with the Chain Assassination technique for easy multi-kills against enemies caught in the smoke's blast. Smoke Bombs essentially put you in stealth state which opens enemies up to assassination.

If you use the Typhoon Kick, immediately throw a Sticky Bomb, then line up an arrow shot with concentration, you'll have a badass looking high-damage combo.

You can combine the Way of the Flame with Moon Stance's Tornado for a flaming-hot spin attack. Remember that Way of the Flame makes your attacks unblockable and Moon Stance's Tornado cannot be interrupted, so you're guaranteed to chop through enemies.

The Foot Is Mightier Than The Sword

Arguably, the most overpowered ability in the game is the Wind Stance's Typhoon Kick finisher. This unblockable kick forces a knockdown state, giving the enemy no chance to retaliate and offering you an instant-kill opportunity on normal opponents, and critical strikes on leaders. While it can be dodged sometimes, and doesn't work on Brute units, its consistent effectiveness on everyone else and high damage output makes this extremely useful.

Concentration-Parry Trick

Drawing your bow lets you the activate the Concentrate ability, which slows down time to help you line up a shot. You can exploit this ability to make executing perfect parries easier as well.

Simply pull out your bow by holding L2 then initiate concentrate by tapping R3 when you sense that an enemy may soon attack. You can now focus on timing your parry reaction. Release L2 then press L1 immediately to parry exactly as the enemy strikes. There is almost no delay between putting your bow away and initiating a guard, so you'll land easy perfect parries like this.

Never Lose Your Resolve

Since there's no consumable to replenish Resolve, you'll have to find creative ways to refill it. Defeating enemies and finishing off terrified enemies are standard methods, but getting kills during standoffs is the best and fastest way to refill Resolve.

You can also upgrade your parry to a resolved parry, whittle down a squad of enemies to one man, and farm resolve by parrying him over and over until your resolve is filled. Killing hostile wildlife, such as boars and bears, also refills resolve.

Assassin's Steed

You can do a pretty neat trick with your horse to get some easy kills. Since enemies don't suspect horses as combatants on their own, you can use it as a disguise. At standoff range, dismount on the far side (away from the enemies) and whistle from behind your horse. When the group of enemies come, take advantage of the Chain Assassination skill to wipe out a squad, or at least gain the upper hand against larger groups, all thanks to your trusty steed.

Take The Right Stance

A good habit you should develop, as you get stronger and acquire more stances, is to make switching stances against the right enemy types second nature. Getting into the natural flow of changing stances quickly and smoothly gives you a huge advantage on stagger damage output and puts much more pressure on the right opponents, especially during hectic mob fights.

Remember which stances are meant to take on enemy types: Wind Stance for spearmen, Moon Stance for Brutes, Water Stance for shieldmen, and Stone Stance for regular swordsmen.

While dodging and parrying are two good defensive options that can lead to offensive opportunities, remember that jumping is also a viable tactic in battle. You can jump over most attacks in the game, and you'll want to learn when and how to avoid these attacks to turn them to your advantage. This is especially useful against certain red-glinting unblockable attacks.

Doing jump attacks, including the jumping sword slash or jump kick, are also considered a jump themselves, so learn to use these against the right enemy attacks and you'll have another technique for getting aggressive.

Hopefully you've learned a thing or two that'll make the next fight a little easier; if you're unclear on any of the tactics listed, you can watch the video version above to see them in action. For more on this latest PS4 exclusive, be sure to check out all our Ghost of Tsushima guides and walkthroughs , or read our Ghost of Tsushima review .

Ghost Of Tsushima News

  • Ghost Of Tsushima Getting "Legends" Co-Op Multiplayer For Free
  • Ghost Of Tsushima Review - Chaos In The Windy City
  • Ghost Of Tsushima Mythic Tales Guide: How To Complete Them All
  • + Show More Ghost Of Tsushima News Links (2)
  • Ghost Of Tsushima Armor Guide: All Armor Sets And Locations
  • Ghost Of Tsushima Walkthrough, Guides, Collectibles, And Tips (Spoiler-Free)

Got a news tip or want to contact us directly? Email [email protected]

  • Leave Blank

Join the conversation

Use your keyboard!

Log in to comment

ghost of tsushima kick

  • Discount Codes

‘Ghost Of Tsushima’ techniques guide: The best abilities and skills to unlock

All you need to know to survive Sucker Punch’s samurai adventure game – minor spoilers ahead

Ghost of Tsushima Guide

Ghost Of Tsushima is a game that lets the player embody an internal conflict within its protagonist – as Jin Sakai, you have to reject parts of your samurai code and adopt a new, more underhand mode of combat to repel the Mongols invading your home. Along the way, the game lets the player hone Jin’s hybrid style to their liking through techniques, which can be purchased with points earned when the player completes missions and ticks off objectives, growing their legend meter.

  • READ MORE: ‘Ghost Of Tsushima’ review: a serene samurai simulator paired with a lacklustre storyline

In this guide, we’re going to run through a few of the game’s finest techniques, and teach you how to unlock and employ them on your own terms so you can truly become the Ghost Of Tsushima . The guide will be split into sections based on the three technique pages available to the player.

1 Samurai Techniques: Deflection, Evasion and Mythic Abilities

Ghost of Tsushima Guide

This is the first screen you’ll see when you navigate to the techniques tab in Ghost Of Tsushima ’s menu. These abilities are mostly focused on Jin’s abilities in battle, the literal swordplay you’ll get used to as you play through the game.

Unyielding Sword Parry and Unyielding Spear Parry

Effect: Parry an unblockable sword/spear attack from Mongol swords

These two abilities are crucial so you should rush to attain them in the early game. This is due to the fact that they essentially nullify the game’s most dangerous ‘red’ attacks, turning them into blue glinting attacks that you can actually counter.

After a few hours, you’ll acclimate to Ghost Of Tsushima ’s parry system, but you may not be able to adapt to unblockable attacks, which will blindside you and get you killed when you’re overwhelmed by a pack of enemies. With these two skills you can avoid that problem almost entirely, reducing the number of unblockable attacks in combat.

Perfect Dodge

Effect: Dodge at the last possible moment to perform a deadly counterattack

This is another skill that will make combat a breeze should you rush to unlock it in the early game. Pressing ‘Circle to dodge in battle will become second nature to any decent Ghost Of Tsushima player, but with this ability, you can catch enemies out every time you hit the button. This means that you’ll pull off deadly counter attacks often at random once the Perfect Dodge is unlocked just by keeping to healthy combat habits. Even better, time slows if you pull it off!

Heavenly Strike

Effect: A quick unblockable attack that inflicts extra damage against Staggered enemies. Kills may Terrify nearby enemies

Ghost Of Tsushima ’s Mythic quests are some of the best tales in the game, and they’re well worth seeking out in the early game to quickly unlock some of the game’s best abilities. You can get the Heavenly Strike by finding the Shigenori Musician (you should stumble upon them naturally) which will lead you to Shigenori and the Heavenly Strike ability.

The Heavenly Strike ability uses one Resolve node, and it’s surprisingly useful during duels due to its unblockable nature and the fact that it deals more damage to a staggered enemy. It’s high risk, especially if you need Resolve to heal, but if you seek out Bamboo Strikes to build your Resolve meter you’ll be able to pull off consecutive Heavenly Strikes to make short work of enemies.

Dance of Wrath

Effect: Unleash three consecutive unblockable attacks that inflict high damage. Kills may Terrify nearby enemies

You’ll find this next Mythic Tale via a musician near Yarikawa in Toyotama, the second island in Ghost Of Tsushima ’s story. Keep clearing outposts and saving civilians and one of them will eventually mark the musician on your map. The Dance Of Wrath is even more deadly than the Heavenly Strike, and is especially useful in combination with it.

Jin will zip between enemies doling out deadly unblockable attacks. What’s better is that if you land these attacks you’ll usually see a nearby enemy start crawling away from you, terrified. This means you can quickly execute them for a massive Resolve boost to make up for the three Resolve nodes you burn using it. You might not think it, but this is very useful if you’re stuck in a duel.

2 Stance Techniques: Stone, Water, Wind and Moon Stance

Ghost of Tsushima Guide

The second page of techniques relates to Ghost Of Tsushima ’s sword stances, which can be changed on the fly to help the player deal with different enemy types. You unlock more sword stances by observing or killing Mongol leaders whom you’ll find at the various outposts dotted around the game’s three islands. It’s well worth unlocking all of them as early as possible so you can adapt on the fly.

Stone: Strength of Mountains/Momentum

You’ll want to progress down this tree immediately until you hit the bottom, as it has a number of hidden benefits. Most of the game’s boss battles take the form of duels, and pretty much all of them pit you against another enemy with a sword. This means that the upgrades in this tree are useful in normal combat and duels.

Crucially, Strength Of Mountains lets you deal more stagger damage against enemies with swords, so you can break their posture quicker in a duel, which makes the fight so much easier. Momentum increases the speed with which you can deal Heavy Attacks in Sword Stance (Triangle) which will also give you a massive boost in battle.

Wind: Strengthened Typhoon Kicks and Typhoon Kick Finisher

If you’ve played Assassin’s Creed: Odyssey , you’ll know the inimitable feeling of Spartan Kick-ing an enemy off a cliff to their ultimate doom. You can do the same in Ghost Of Tsushima with this underrated ability that lets you throw enemies into the air during Wind Stance.

Given that the Water and Moon stance upgrades aren’t all that important, spend your spare points here so you can dispatch enemies in a cathartic manner by booting them off a mountain. It’s heaps of fun and deals incredible stagger damage. At the top level your foes will even be knocked down by the kick.

3 Ghost Techniques: Ghost Weapons

Ghost of Tsushima Guide

The third and final tab of Ghost Of Tsushima ’s techniques relates to Jin’s Ghost Weapons – activated by tapping R1 – and a series of Evolving Tactics that you can develop throughout the game. You unlock a Ghost Weapon every time your legend meter increases. I’d argue that the Kunai and Smoke Bombs are most useful, so focus on those first.

Serrated Blades

Effect: Kunai inflict twice as much damage

This is a simple upgrade but a very deadly one. One of the easiest Ghost Weapons to use in battle, you can chuck multiple Kunai out at high speed with a simple tap. Once you have them fully upgraded you can wipe out an entire group of enemies by hammering R1 – upgrade your carry capacity to do even more potential damage.

Healing Incense

Effect: Smoke Bomb fumes restore some of your health. This is an excellent defensive technique that you can use to escape in battle when things get ropey, but I actually found that it’s really useful on the offensive too. When you use a Smoke Bomb, enemies will be blinded to the point that you can assassinate them, so I would use the Smoke Bomb to initiate a three-enemy Chain Assassination (more on that later) while restoring Jin’s health.

4 Ghost Techniques: Evolving Tactics

Chain Assassination Master

Effect: Assassinate up to three nearby enemies in quick succession

This is an absolute no-brainer, and you should rush to pick it up ASAP. This gives you three free kills at the start of any battle if you can approach it with stealth in mind. Ignore other skills until you grab this one, and they’ll interface better with the rest of your techniques, it’ll make clearing camps a breeze.

Improved Standoff Streak

Effect: After a successful Standoff, two enemies will rush in and open themselves to a killing blow

Sometimes you can’t approach with stealth though, which is where improved Standoff Streak comes in handy. This means that when you initiate a battle without sneaky tactics, you can take out up to three enemies if you pull off the timing mini game to dice through them as they approach. This is another ability you should rush straight away to seriously improve your chances in combat.

  • Related Topics
  • Ghost Of Tsushima
  • Sucker Punch

ghost of tsushima kick

Search Results

Wind: typhoon kick finisher | ghost of tsushima wiki.

  • Create new page
  • Recent Changes
  • Permissions
  • Edit Open Graph
  • Clear page cache
  • Clear comments cache
  • File Manager
  • Page Manager
  • Wiki Templates
  • Comments Approval
  • Wiki Settings
  • Wiki Manager

Wind: Typhoon Kick Finisher  is a Combat Stance  Skill in  Ghost of Tsushima (GoT).  Each Combat Stance consists of a set of skills that allow Jin to learn new moves and upgrades his combat effectiveness. Combat Stances are designed for Jin to quickly adapt to the situation he is in to easily defeat the various enemies encountered. During combat, Jin can freely switch his stance by holding down the R2 button and cycling through the desired style.

  • Enemies thrown by a Typhoon Kick are knocked down.

Wind: Typhoon Kick Finisher Information

Wind: typhoon kick finisher acquisition.

  • Found in the Wind Stance .
  • Technique Points required to unlock: _points_
  • Combat Stance Skill Prerequisite: Wind: Spear Defense

Wind: Typhoon Kick Finisher Notes & Tips

  • Other notes, tips, and trivia go here.

ghost of tsushima kick

  • Recent Changes +
  • File Manager +
  • Page Manager +
  • Create Wiki +
  • ⇈ Back to top ⇈

ghost of tsushima kick

How to kick in Ghost of Tsushima

Our guide on how to kick in Ghost of Tsushima will give you two different ways to put boot to face.

ghost of tsushima kick

Where is Sogen in Ghost of Tsushima?

A quick guide for where to find Sogen, the suspicious monk in Ghost of Tsushima.

How Twitch is helping chess earn new fans in the 21st century

Despite centuries of play, chess is still gaining popularity thanks to Twitch and one grandmaster.

When you arrive at the Golden Temple with Lady Masako early in Ghost of Tsushima’s story, you’ll be tasked with finding Sogen, a monk somewhere within. He won’t hide, but it can prove surprisingly tricky to figure out where he is. If you’re having trouble locating this pesky monk, this guide will teach you where to find Sogen in Ghost of Tsushima.

Where is sogen in Ghost of Tsushima

Sogen isn’t far from the entrance of the Golden Temple. Once you enter the gates you’ll be able to speak to a monk who lets you know that Sogen is sweeping the temple. Rather than heading up to the massive main pagoda in front of you, go to the building on the left of you instead. Sogen can be found on the outer ring of this building sweeping leaves and trying to stay unassuming. 

Make your way to the building noted by the arrow above, and follow the wooden outer path round to the right. Sogen should be on the corner, and you can speak with him by hitting R2 when close. Once you know where Sogen is in Ghost of Tsushima, it seems pretty obvious. But don’t blame yourself too much for missing him, as plenty of players have done the same! He’s trying to remain unassuming anyway. 

Where to find Sogen in Ghost of Tsushima

Once you’ve spoken to Sogen, you can meet with Lady Masako on the other side of the temple to start tailing the shifty monk. Before you, you might want to stop by the various people around the temple who can help you upgrade armor and weapons for the journey ahead. The Golden Temple is a great place to return to down the line whenever you want more upgrades.

Related Ghost of Tsushima guides you might be interested in:

  • How to kick
  • How to pet a fox
  • How to clean your sword

Hopefully this guide has answered the question of where to find Sogen in Ghost of Tsushima. For more tips and tracks, head on over to our game hub by clicking here . We’ll be sure to make your time on Tsushima as efficient as possible!

ghost of tsushima kick

Henry Stenhouse serves an eternal punishment as the Associate Editor of AllGamers. He spent his younger life studying the laws of physics, even going so far as to complete a PhD in the subject before video games stole his soul. Confess your love of Super Smash Bros. via email at  [email protected] ,  or catch him on Twitter .

  • Ghost of Tsushima

Don't Skip A Beat

Join Our Newsletter and keep up to date on the latest from HyperX. We promise to handle your information in line with our privacy policy .

This site uses cookies to provide enhanced features and functionality. By using the site, you are consenting to this. Read more about our cookie policy.

Ghost of Tsushima | How to beat the Hidden Cove Bokken Tournament

Here's how to defeat four of the toughest opponents you've faced

In Fune's Refuge on the island of Iki, Jin takes on the Hidden Cove Bokken Tournament, facing four tough opponents in one-on-one combat.

This is just one of the difficult new encounters that Ghost of Tsushima Director's Cut adds to the game, and you'll need to utilise your full skillset to succeed.

Here's how you win the Bokken Tournament in Ghost of Tsushima Director's Cut.

Ghost of Tsushima | How to beat the Hidden Cove Bokken Tournament

Ghost of tsushima bokken tournament| brutal raider kai, ghost of tsushima bokken tournament | exiled monk, ghost of tsushima bokken tournament | murderous merchant, ghost of tsushima bokken tournament | crimson fisherman sao.

For a visual guide showing the different timings and techniques you need to win the Bokken Tournament, watch the video below:

Each challenger has a different fighting style, and all of them will defeat you with ease if you don't exploit their weaknesses.

We'll also break down each fighter below.

ghost of tsushima kick

The Brutal Raider, Kai is the simplest to defeat. To score 5 hits on him, wait for his unblockable attack, then perform a dodge slash by pressing Circle once, and then Square immediately afterwards.

There are a couple of methods you can exploit to defeat the Exiled Monk. First, like in the video, you can wait for him to kick during his second flurry of attacks, then use a dodge slash on him.

ghost of tsushima kick

However, an easier way is to spam your Sprint Bash ability. This is done by pressing R3 to sprint, then pressing Circle while sprinting.

Sprint Bashing the monk stuns him for long enough to score a hit.

Personally, I found the Murderous Merchant the most difficult. For the first three hits you score on her, you need to use perfect parries to stun her.

ghost of tsushima kick

After you've grabbed three hits, she'll go on the defensive. You can either use heavy attacks to break her guard, stun her, and score a hit, or wait for her to retaliate with a parriable attack.

This part is difficult, so pay extra attention to the timing of your parries.

Finally, the Crimson Fisherman Sao is a mixture of the three fighters you've faced to this point.

He'll start with an unblockable spinning attack, before following up with a tough stab that fakes you out with difficult block timing.

ghost of tsushima kick

I had most success with using a dodge slash on his red, unblockable spinning attack. But you can also try to parry his final stab, or use a fast attack to hit him at the end of his combo.

With him defeated, you can claim your prize, as well as gain access to a new crimson dye shop in the east of Iki.

For more on Jin's adventures in Iki, here's how to complete the new Mythic Tales in Ghost of Tsushima Director's Cut.

Or for more Ghost of Tsushima, here's where to find every collectable hat, swork kit, and easter egg .

Untitled Boxing Game codes

Blox Fruits codes

Free Monopoly Go Dice Links

Street Fighter Duel codes

State of Survival codes

The best VR games to play in 2024

The best Nintendo Switch games to play in 2024

The best PS2 games to play in 2024

Cookie banner

We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. To learn more or opt-out, read our Cookie Policy . Please also read our Privacy Notice and Terms of Use , which became effective December 20, 2019.

By choosing I Accept , you consent to our use of cookies and other tracking technologies.

Follow Polygon online:

  • Follow Polygon on Facebook
  • Follow Polygon on Youtube
  • Follow Polygon on Instagram

Site search

  • What to Watch
  • What to Play
  • PlayStation
  • All Entertainment
  • Modern Warfare 3
  • Super Mario Wonder
  • Spider-Man 2
  • Zelda: Tears of the Kingdom
  • Baldur’s Gate 3
  • Buyer’s Guides
  • Galaxy Brains
  • All Podcasts

Filed under:

Ghost of Tsushima beginner’s guide and tips

We’ll help you become a ghost

Share this story

  • Share this on Facebook
  • Share this on Reddit
  • Share All sharing options

Share All sharing options for: Ghost of Tsushima beginner’s guide and tips

Jin stands next to a hot spring in Ghost of Tsushima beginner’s guide

Ghost of Tsushima is a story and a game that spans an entire island. A lot of the mechanics are similar to other open world games, but the sheer number of things to do — and how inviting the island is to explore — get overwhelming.

In this guide, we’ll give our best tips for starting your journey to becoming the titular Ghost of Tsushima.

Embrace the transformation, and take your time

The game you play at the beginning of Ghost of Tsushima is not the same game you’ll be playing a few hours later. That’s kind of the point — Jin abandoning the traditions of the samurai to become a stealthier, sneakier murder machine.

Embracing that will make you first few hours with the game easier. You’re not going to have any stealth options at first. You don’t have ranged weapons. There’s nothing ghost-like about Jin for a while.

Over the course of the opening act’s Tales (missions and side missions), you’ll learn abilities and pick up gear that spark your transformation. Those missions take time, though, so don’t try to rush it.

Tales of Tsushima (side quests) earn you new weapons and armor

We just mentioned this, but it bears repeating: Don’t consider the Tales of Tsushima side quests optional. Not only do they advance the story, but they also earn you abilities and gear like new armor and outfits or ranged weapons. They’re how you’ll learn to be sneakier and backstabbier. Completing those opens up new ways to play.

Mythic Tales add even more abilities and gear

Mythic Tales are special side missions that earn you an ability or an item straight out of Tsushima’s legends. These are powerful additions to your arsenal and that makes them well worth the time they take to complete.

Exploring the map improves your abilities

The titular island of Tsushima is absolutely packed with things to discover. You’ll find things like Hot Springs , Fox Dens , Bamboo Strikes , and Shrines . These locations will appear on your map as a question mark until you investigate them. Almost every one of them will improve Jin in some way. Hot Springs increase your health, Shrines reward you with new charms (items that add buffs to your abilities), and Fox Dens add more charm slots.

These last three tips all amount to the same thing: Explore, explore, explore, and do everything you find. Every spot you clear on the map improves Jin’s abilities. Every roadside ambush you survive increases your Legend (which eventually earns you Technique — or skill — points). Everything you do benefits you, so take the time to do it.

Dress for success (change your outfit on the fly)

During Act 1, you’ll end up with a few different outfits and armor. Treat your outfit as situational, and change it accordingly. You’ll have damage-reducing Samurai Clan Armor that’s ideal for combat, Traveler’s Attire that helps you find collectibles and map locations, as well as ranged weapon- and stealth-focused armors.

You don’t need to have — and shouldn’t have — a favorite among them. You should be changing your outfit (in the Gear > Outfit menu) often. Each one comes with benefits and buffs tailored (clothing pun!) to certain situations. While you’re traversing the island, don your Traveler’s Outfit. When you get into a fight — or even mid-fight, since it’s an instant switch — switch over to your Samurai Clan Armor. Change your clothes to match your needs.

Fall damage will kill you as often as enemies

You won’t be doing a huge amount of climbing in Ghost of Tsushima . When you do, it’s clearly marked and a simple mechanic to navigate — while climbing up cliffs, at least. Climbing down is a little more complicated and dangerous. Fall damage is a serious consideration in Tsushima , and the difference between a fall that you survive, a fall that damages you, and a fall that kills you outright is frustratingly small.

When climbing down a cliff, make sure you look for the R2 prompt that indicates a safe climbing path. Unless you’re confident, don’t jump off of cliffs. Eventually, you’ll be able to unlock a Technique (under Techniques > Ghost > Evolving Tactics > Assassination > Safe Landing) that will make most falls survivable. But even then, you’ll still overestimate Jin’s abilities.

ghost of tsushima kick

Ghost of Tsushima guides and walkthroughs

  • Stealth build and tips
  • How to increase your Legend
  • Ghost of Tsushima armor guide
  • How to use the Guiding Wind
  • Yellow bird guide
  • How to liberate the island and unlock all locations
  • Map exploration locations and rewards
  • Where to find vanity gear and cosmetics
  • Where to find flowers
  • Finding haiku locations and headbands
  • Ghost of Tsushima Trophy guide
  • Ghost of Tsushima standoff guide
  • Ghost of Tsushima stance guide
  • The Heavenly Strike walkthrough
  • The Curse of Uchitsune walkthrough
  • The Legend of Tadayori walkthrough
  • The Unbreakable Gosaku walkthrough
  • The Spirit of Yarikawa’s Vengeance walkthrough
  • The Six Blades of Kojiro walkthrough
  • The Undying Flame walkthrough
  • Iki Island map and collectible locations
  • Izuhara collectibles
  • Izuhara liberation locations
  • Toyotama liberation locations
  • Kamiagata liberation locations
  • Bamboo Strike map locations
  • Lighthouse locations
  • Haiku map locations
  • Hot Spring map locations
  • Inari Shrine map locations
  • Shinto Shrine map locations
  • Master Liberator Trophy guide, maps, and locations

ghost of tsushima kick

The next level of puzzles.

Take a break from your day by playing a puzzle or two! We’ve got SpellTower, Typeshift, crosswords, and more.

Sign up for the newsletter Patch Notes

A weekly roundup of the best things from Polygon

Just one more thing!

Please check your email to find a confirmation email, and follow the steps to confirm your humanity.

Oops. Something went wrong. Please enter a valid email and try again.

Sucker Punch's latest title requires you to understand the flow of combat in order to master the game

How to master combat in Ghost of Tsushima

Ghost of tsushima boss guide: how to defeat every boss …, ghost of tsushima mythic tales guide: where to find …, ghost of tsushima: everything you need to know about …, winning standoffs.

Winning standoffs in Ghost of Tsushima will let you quickly drop enemies

© Sony Interactive Entertainment

How to Use Stances

Effectively use Stances to counter enemy attacks and advances

Ghost Stance

Ghost of Tsushima Ghost Stance

Staggers & Attacks

Ghost of Tsushima Staggers Attacks

Ghost of Tsushima Archery

Higher Ground

Ghost of Tsushima Higher Ground

Charms & Techniques

Ghost of Tsushima Charms Techniques

Want more of this?

All Interactive Maps and Locations

ghost of tsushima kick

Tsushima Map

Trophies guide and list.

Welcome to IGN's complete list of Ghost of Tsushima trophies, including all secret and story related trophies.

There's a total of 52 trophies, including 40 Bronze, 9 Silver, 2 Gold, and 1 Platinum. You can find them all below, just beware of spoilers!

Ghost of Tsushima Trophies List

  • Living Legend : Obtain all trophies
  • Gathering Storm : Recover the katana of clan Sakai
  • Point of No Return : Break your code to help a new friend
  • Company of Wolves : Recruit the Straw Hat ronin
  • Stoking the Flame : Rescue Taka from Mongol captivity
  • Family Reunion : Free Lord Shimura from the Khan’s clutches
  • Leader of the People : Rally the peasants of Yarikawa
  • Birthright : Recover your father’s armor
  • Dying Embers : Eradicate the traitors in the name of a fallen friend
  • The Ghost : Embrace your new identity
  • The Exiled Alliance : Reunite with your allies in the frozen north
  • Sovereign End : Confront the Khan
  • Mono No Aware : Leave the past behind and accept the burden of your new mantle
  • The Warrior Monk : Complete all of Norio’s Tales
  • The Vengeful Warrior : Complete all of Masako’s Tales
  • The Unbending Archer : Complete all of Ishikawa’s Tales
  • The Headstrong Thief : Complete all of Yuna’s Tales
  • Teller of Tales : Complete all of the Mythic Tales
  • Helping Sword Hand : Complete all Tales of Tsushima
  • Flash of Steel : Defeat 20 enemies with a counterattack after a Perfect Parry
  • Witness Protection : Shoot a Terrified enemy with an arrow while they are fleeing
  • All in the Wrist : Defeat the maximum amount of enemies within a single Standoff
  • Open for Business : Successfully Stagger enemies 50 times
  • There Can Be Only One : Successfully complete every duel
  • Have a Nice Fall : Kill an enemy with fall damage by knocking them off a ledge
  • Haunting Precision : Kill 20 enemies with Ghost Stance strikes
  • The Ghost of Legend : Build your Legend to earn the title Ghost of Tsushima
  • Quick Study : Learn the Stone, Water, Wind, and Moon combat stances
  • Every Trick in the Book : Acquire all the throwable Ghost Weapon techniques
  • The Perfect Storm : Fully upgrade your sword
  • A Charming Man : Equip a charm in all 6 slots
  • Gifted : Collect 10 gifts
  • Slay : Acquire 30 pieces of Vanity Gear
  • Light the Way : Rekindle all the lighthouses of Tsushima
  • Den of Thieves : Discover Umugi Cove
  • Favor of the Kami : Find and honor all of the Shinto Shrines on Tsushima
  • Honor the Unseen : Bow to 10 hidden altars across Tsushima
  • Lost and Found : Discover a Pillar of Honor and collect its Sword Kit
  • Monochrome Masters : Purchase an item from the Black and White Dye Merchants
  • Cooper Clan Cosplayer : Dress up as a legendary thief
  • Dirge of the Fallen Forge : Play the “Lament of the Storm” at a friend’s grave
  • A Moment in Time : Personalize a scene in Photo Mode
  • Avid Reader : Collect 20 Records
  • Know Your Enemy : Collect 20 Mongol artifacts
  • Body, Mind, and Spirit : Complete all Hot Springs, Haiku, Inari Shrines , and Bamboo Strikes
  • Hero of the People : Liberate 12 occupied areas in Izuhara
  • A Fight For The Isle… : Liberate all occupied areas in Izuhara
  • Good Riddance : Liberate 8 occupied areas in Toyotama
  • Securing Sanctuary… : Liberate all occupied areas in Toyotama
  • Mass Eviction : Liberate 7 occupied areas in Kamiagata
  • A New Safe Haven : Liberate all occupied areas in Kamiagata
  • Master Liberator : Liberate the entirety of Tsushima Island

Up Next: Ghost of Tsushima Updates and Patch Notes

Top guide sections.

  • Things to Do First
  • Tips and Tricks
  • Things Ghost of Tsushima Doesn't Tell You
  • Walkthrough

Was this guide helpful?

A Ghost of Tsushima 2 Update is Long Overdue

Rumors of Ghost of Tsushima 2 have circulated for quite some time now, so an update on a potential sequel is long overdue from developer Sucker Punch.

  • Ghost of Tsushima's success was due to its captivating open-world portrayal of feudal Japan and its relatable protagonist Jin Sakai.
  • Fans are eagerly awaiting a sequel to Ghost of Tsushima, as they want to experience more of the beautifully crafted open world.
  • The lack of official updates on Ghost of Tsushima 2 has created anticipation and fans are eagerly waiting for confirmation of its development or lack thereof.

Sucker Punch Productions' acclaimed action-adventure game Ghost of Tsushima was a surprise hit when it was released in 2020. Its success can be attributed to its captivating open-world portrayal of feudal Japan, its relatable protagonist in Jin Sakai , its satisfying combat mechanics, and its use of audio and visuals to establish the game's historical and emotional immersion. While it wasn't universally praised, it has been considered one of the most noteworthy games in recent memory and, quite literally, a work of art not easily overlooked.

Now, having continually increased in popularity over the years, Ghost of Tsushima holds its fans in anxious anticipation of a sequel. While the game's ending doesn't necessarily leave much to the imagination, there are plenty of potential journeys a sequel could take Jin Sakai on, especially as Sucker Punch has proven they have a knack for storytelling and narrative exposition. Furthermore, fans have thoroughly expressed they just can't get enough of the beautifully crafted open world of Ghost of Tsushima , and they simply want more. Unfortunately, Sucker Punch has yet to confirm whether a sequel is in development, and now that Ghost of Tsushima is over three years old, it's high time the franchise's future received an update.

Ghost of Tsushima 2 Could Get a Lot of Mileage Out of One Horizon Forbidden West Element

Sucker punch needs to move ghost of tsushima 2 beyond mere rumors, ghost of tsushima 2's legacy has thus far only survived on speculation.

For the most part, Ghost of Tsushima fans currently have nothing but rumors to go on concerning a sequel to the game that so effortlessly captured their hearts. That being said, there have been minor leaks here and there that could very well indicate that a sequel is in development. For example, a job listing posted shortly after Ghost of Tsushima 's initial launch in 2020 included a description that could be linked to the development of Ghost of Tsushima 2 , including the following:

  • Write high-quality dialogue under tight deadlines for a diverse cast of characters who live in the time period provided.
  • Remotely collaborate with writers and other designers to create open-world story content.
  • Deep understanding of open-world narrative design and the current generation of open-world games.
  • Desire to write stories set in feudal Japan.
  • Knowledge of feudal Japanese history.

All of these job responsibilities, requirements, and pluses are likely connected to Ghost of Tsushima unless Sucker Punch is planning an entirely different game set in an open-world feudal Japan . Aside from this job posting, which has since been removed, Jeff Grubb went on record in May saying that it "doesn't sound like Ghost of Tsushima 2 will be" at the 2023 PlayStation Showcase. Whether this was an implication that Ghost of Tsushima 2 is real or simply him entertaining the possibility remains to be known. Regardless, it has become abundantly clear over the last few years that Ghost of Tsushima 2 is long overdue for an update from Sucker Punch — at the very least, a confirmation of whether the game truly is in development.

An Update on Ghost of Tsushima 2 Needs to Happen Soon to Avoid Backlash

As the rumors seemingly connected to Ghost of Tsushima 2 have led the gaming community to believe it may indeed be happening, it would behoove Sucker Punch to release an official update regarding the sequel before it's too late and fans begin losing faith in the developer. Currently, fans take to X every Tuesday to celebrate #TsushimaTuesday in honor of the first game and its anticipated sequel, meaning they have yet to abandon all hope that it could eventually happen. If Sucker Punch waits too long to confirm fans' suspicions, however, it could have adverse effects on the developer and the future of the franchise.

Ghost of Tsushima 2 is clearly in need of an update, as it will not survive on mere speculation much longer. At this point, fans would likely appreciate any sort of official statement, even if that statement confirmed there would be no sequel at all. The anticipation for an update has undoubtedly reached its peak, as those fans who are hungry for more of what Ghost of Tsushima offers remain on the edge of their seats, scouring the internet for news and regularly making their love for the IP known to the public. While silence from the developer has added to the sense that something extraordinary is on the horizon, the gaming community eagerly awaits any confirmation of the sequel's progress or lack thereof.

Ghost of Tsushima

Ghost of Tsushima follows Jin Sakai as he tries to protect his island home from the invading Mongol armies. The open-world action release features some stellar combat mechanics and some absolutely stunning visuals.

Ghost of Tsushima Wiki

Ghost of Tsushima

  • Edit source
  • View history

A New Game+ mode was released alongside a free multiplayer expansion, Ghost of Tsushima: Legends , on October 16, 2020, in update 1.1 . Free upgrades, including faster load times and framerates up to 60 frames per second (compared to 30 on PS4 and PS4 Pro), were made available to PlayStation 5 owners. [2]

A re-release of the game along with an expansion, Ghost of Tsushima: Iki Island , was released on August 20, 2021, under the name Ghost of Tsushima Director's Cut , on PlayStation 4 and PlayStation 5, with the PlayStation 5 version having additional features such as haptic triggers, Japanese lip-sync, and faster loading times. [3]

A film adaptation is being helmed by Chad Stahelski of John Wick fame; it is currently in development. [4]

  • 2.1 Languages
  • 3.1 Inspiration
  • 3.2 Authenticity
  • 4.1 Reception
  • 4.3 Technical performance
  • 5.1 Standard Edition
  • 5.2 Standard Launch Edition
  • 5.3 Digital Deluxe Edition
  • 5.4 Special Edition
  • 5.5 Collector's Edition
  • 5.6 Digital Deluxe Upgrade
  • 6.1.1 Concept art
  • 7.1 References

Ghost of Tsushima is a story-driven, action-adventure open world game with combat and stealth elements. An anthology of smaller side stories surrounds the main plot. It is loosely based on historical events and should not be considered an accurate re-telling of history - it is purely for entertainment purposes only. [5]

The year is 1274 AD on the island of Tsushima. Samurai warriors are the legendary defenders of Japan until the fearsome Mongol Empire invades, wreaking havoc and conquering Tsushima, defeating nearly all samurai stationed on Tsushima Island. As one of the last surviving samurai, Jin Sakai rises from the ashes to fight back with help from his allies, but the honorable tactics and code of the samurai won't lead to a possible victory over the Mongols. Jin must move beyond samurai traditions to forge a new way of fighting – the way of the Ghost – as he wages an unconventional war for the freedom of Japan. [6]

Features [ ]

  • A single player open world experience where players are encouraged to progress from location to location without guidance.
  • A progression system that includes learning various combat techniques, such as samurai tactics, stealth tactics and stances to help Jin fight a variety of different enemies.
  • The main story line branches off into multiple side quests that players can elect to pursue for additional skills, armor, weapons and experiences.
  • Experience dynamic weather and time of day.
  • Multiple difficulty settings, able to be adjusted at almost any time throughout the game.
  • Photo/Video mode with options for particle effects, wind speed and direction, and background soundtrack. (Press Right on the D-Pad). [7]
  • "Samurai Cinema": Japanese voice track option with subtitles (can be changed throughout the game) [7]
  • "Kurosawa Mode": Black-and-white windy film grain with Japanese voice track and reworked audio (can be changed throughout the game). [7]
  • Legends Multiplayer mode with unique story and survival mode and item progression system.

Languages [ ]

Ghost of Tsushima has full voice acting in either Japanese or English with multiple language options for subtitles. The English voice acting was recorded by Sucker Punch while the Japanese voice acting was overseen by SIE Japan Studio. Voice and subtitle languages can be changed throughout the game as players choose. [8]

  • English - Voice Acting
  • Japanese - Voice Acting with English subtitles

Development [ ]

Ghost of Tsushima was initially revealed at Paris Games Week on October 30, 2017 by Sucker Punch Productions. [9] Its gameplay was first revealed at E3 2018. [10] Ghost of Tsushima was originally set to release on June 26, 2020, [11] however this was pushed to July 17, 2020 due to the COVID-19 pandemic. [1] The game went gold on June 22, 2020. [12]

Inspiration [ ]

Game director Nate Fox of Sucker Punch said:

The game is a love letter to the samurai genre, [...] While working on the Sly Cooper series, I was writing the dialogue for these anthropomorphized animals and, kind of as a point of inspiration, I was reading this comic called Usagi Yojimbo . [...] It's this great comic where the samurai main character wanders the landscape and he's this very quiet, soft-spoken person who uses his sword in a snap to solve problems in any town he walks into. And I remember reading it and at the time thinking, man, this would be a great video game. [13]

After finishing Infamous: First Light , Nate Fox says they were already thinking about their next project:

When we started talking about making an open-world samurai game, I remembered reading those comics - and of course watching classic samurai movies - and thinking this is really a good marriage with the freedom of being in an open world. And when you think about an open world you'd want to explore, feudal Japan is like number one. [13]

He continues:

I would say the number one inspiration for the title was Red Dead Redemption -- not Red Dead 2 , but Red Dead Redemption -- because they did such a fantastic job bringing the fantasy of being an outlaw cowboy to life. [14]

Another inspiration was:

Yojimbo by Akira Kurosawa, where it's this perfect, almost like a western, where a samurai walks into town and uses the edge of his sword to solve a problem, guile. And that seemed like the kind of thing you could replicate inside a game world, very meaningful." [13]

Authenticity [ ]

Nate Fox said:

We wanted to make the world feel authentic. And, because we're an American developer, we knew we wouldn't succeed at that just by ourselves, so we reached out to experts in different fields to help guide us in how to do things correctly from architectural standards to how people would move in the time or how clothes were created at the time. [...] Certainly we want to do the best job we can knowing that we are a bunch of Americans, but it's really handy being a member of Sony, where we have other studios we can ask for help from or guidance, [...] And working with these other teams, people, and even Japan Studios who guided us on our first research trip to Tsushima Island and helped with field recordings of audio. It's come together to have that feeling that will transport you to feudal Japan. [13]

Regarding the combat Fox explained:

Samurai movies feature these really intense, deadly battles. And for us, the three words that guide our combat are mud, blood, and steel. We want to make it grounded. We want to make it visceral. And it is a challenging space. As soon as we decided that we wanted to honor the lethality of swords – one swipe, two swipes, you're dead. And that's you killing others, and that's others killing you. The game came alive as a samurai game. The challenge was there. The threat of death was there. [13]

Release [ ]

Reception [ ].

The review embargo for Ghost of Tsushima was lifted on July 14, 2020, 7 AM PDT, approximately three days before the game's release. [24] Ghost of Tsushima received very positive reviews, with praise directed towards its combat and art design. IGN's Mitchell Saltzman said that " Ghost of Tsushima is an excellent action game and its open world is one of the most gorgeous yet." [21] Game Informer's Matt Miller praised the gameplay, saying that " Ghost of Tsushima is the open-world action formula at its most mature and rewarding [...] deep, rewarding, and hard to put down.". [18] John-Paul Jones of PlayStation Universe said that " Ghost of Tsushima undoubtedly remains not only one of the best open world romps money can buy and a stunning PlayStation 4 exclusive, but also Sucker Punch Productions finest effort to date." [22] Additionally, Ghost of Tsushima was the third western game to ever receive a Famitsu perfect score of 40/40. [25]

Criticisms were directed at the game's open-world nature, with Polygon's Carolyn Petit saying that "The core game underneath that alluring exterior is a pastiche of open-world game design standards from five years ago; it lacks a real personality of its own." [26] Eurogamer's Chris Tapsell said, "Limited by a rote and rigid world, Sucker Punch's samurai homage pairs okay action with enjoyably committed, if awkwardly fawning melodrama." [27] Digital Foundry's John Linneman praised Ghost of Tsushima as "Sucker Punch's best release yet" but said that "compared to the standards set by Sony's remarkable run of first-party hits, it doesn't quite feel like the finished article." [28]

Worldwide, the game sold more than 2.4 million units in its first 3 days of sales, making it Sony's fastest selling original IP debut. [29] Also, after only three weeks of sales, Ghost of Tsushima achieved the highest lifetime sales for a PS4 first-party game in Japan, surpassing Marvel's Spider-Man . [30]

In November 2020, New York Times reported that Ghost of Tsushima had sold over 5 million copies since its release, and Hermen Hulst, head of PlayStation Worldwide Studios, confirmed that it was also the fastest-selling first-party original PS4 game. [31] [32] In March 2021, game director Nate Fox announced that Ghost of Tsushima had sold over 6.5 million copies. [4] In January 2022, Sucker Punch Productions confirmed that Ghost of Tsushima had sold more than 8 million copies. [33] In July 2022, in celebrating the game's two-year anniversary, Sucker Punch Productions confirmed that sales had passed 9.73 million. [34]

Technical performance [ ]

Ghost of Tsushima runs at 1080p resolution with a 30 frames-per-second cap on the base, non-Pro, PlayStation 4. On PlayStation 4 Pro, there are two options for the user: Higher Resolution and Better Framerate. While both modes still have a 30 frames-per-second cap, Higher Resolution renders the game at 1800p and then checkerboards it to a 2160p display, or supersamples it to a 1080p display; Better Framerate renders the game at 1080p without any checkerboard rendering. [35]

On PlayStation 5, Ghost of Tsushima runs in backwards compatibility mode with a 60 frames-per-second cap and faster load times. [36]

Ghost of Tsushima was nominated for and won many awards, including five nominations in the Golden Joystick 2020 awards, with Sucker Punch receiving a Studio of the Year nomination.

Edition Variants [ ]

Ghost of Tsushima had pre-order bonuses associated with the various digital and launch editions of the game: [6]

Standard Edition [ ]

The standard edition was the digital version of the game and retailed for US$59.99. It included the following pre-order bonuses:

  • Digital Mini Soundtrack
  • Jin PS4 Dynamic Theme [37]

Standard Launch Edition [ ]

GoT Launch Edition transparent

The launch edition was the physical version of the game and retailed at US$59.99. The cover of the physical game disc is reversible and features the Ghost Mask , and includes the pre-order bonuses that the standard digital edition has. [38]

Digital Deluxe Edition [ ]

GoT Digital Deluxe Edition

The Digital Deluxe Edition retailed for US$69.99 / $89.99 CAD and included the following:

  • Digital Version of Ghost of Tsushima
  • Digital Mini Art Book by Dark Horse Comics
  • Director's Commentary
  • Samurai PS4 Dynamic Theme [39]
  • Golden Mask
  • 1 Technique Point
  • Charm of Hachiman's Favor

Special Edition [ ]

GoT Special Edition

The Special Edition retailed for US$69.99 / $89.99 CAD MSRP and included the following:

  • Ghost of Tsushima Steelbook, including the game disc

Digital items include:

Collector's Edition [ ]

GoT Collectors Edition

The Collector's Edition retailed for US$169.99 / $219.99 CAD MSRP and included the following:

  • Cloth Map of Island of Tsushima
  • Sashimono War Banner
  • Furoshiki Wrapping Cloth
  • Sakai Mask (includes mask and stand made of polyresin)
  • 48-Page Mini Art Book by Dark Horse Comics

Digital Deluxe Upgrade [ ]

A digital deluxe upgrade was released shortly after launch, primarily for those who already owned the standard edition of Ghost of Tsushima . It retails for $10.99 USD on the PlayStation Store and includes the following [40] :

  • Ghost of Tsushima Samurai Theme

Gallery [ ]

GhostOfTsushimaFullCoverArt

Concept art [ ]

Concept art 1

References and notes [ ]

References [ ].

  • ↑ 1.0 1.1 PlayStation Blog . Release Date Updates For The Last of Us Part II, Ghost of Tsushima
  • ↑ Tweet from Sucker Punch Productions on PS5 launch
  • ↑ PlayStation Blog . Ghost of Tsushima Director’s Cut arrives on PS5 and PS4 consoles on August 20
  • ↑ 4.0 4.1 PlayStation Blog . A Ghost of Tsushima movie is in the works
  • ↑ PlayStation Blog . Ghost of Tsushima: Your questions answered
  • ↑ 6.0 6.1 PlayStation.com . Ghost of Tsushima game page
  • ↑ 7.0 7.1 7.2 PlayStation US YouTube channel . Ghost of Tsushima - State of Play
  • ↑ USGamer . How the Studio Behind The Last Guardian Helped Ghost of Tsushima Find Its Direction
  • ↑ PlayStation Blog . Ghost of Tsushima, Sucker Punch's New Project, Revealed at Paris Games Week
  • ↑ PlayStation Blog . Mud, Blood, and Steel: Ghost of Tsushima Gameplay Debut
  • ↑ PlayStation Blog . Ghost of Tsushima Out June 26: Collector's & Digital Deluxe Editions Detailed
  • ↑ Twitter . Gone Gold tweet by Sucker Punch Productions
  • ↑ 13.0 13.1 13.2 13.3 13.4 GamesRadar . Ghost of Tsushima's samurai rabbit roots, fox petting, and commitment to authenticity
  • ↑ LADbible . 'Ghost Of Tsushima' Director Says 'Red Dead Redemption' Was Huge Inspiration
  • ↑ Metacritic
  • ↑ Destructoid review
  • ↑ Famitsu score
  • ↑ 18.0 18.1 Game Informer review
  • ↑ GamesRadar review
  • ↑ GameSpot review
  • ↑ 21.0 21.1 IGN review
  • ↑ 22.0 22.1 PlayStation Universe review
  • ↑ Push Square review
  • ↑ Ghost of Tsushima Reviews Go Live Soon--Here's When
  • ↑ Ghost of Tsushima Is the Third Western Game to Earn a Famitsu Perfect Score
  • ↑ Polygon review
  • ↑ Eurogamer review
  • ↑ Digital Foundry tech review
  • ↑ Ghost Of Tsushima Is The PS4's Fastest-Selling New IP on GameSpot
  • ↑ Media Create Sales: Week 32, 2020 (Aug 03 - Aug 09) on ResetEra, translated from the Famitsu database
  • ↑ "PlayStation 5: The Next Step in Sony’s Rebound", New York Times
  • ↑ Tweet from Hermen Hulst
  • ↑ Tweet by Sucker Punch Productions
  • ↑ Ghost of Tsushima : PS4 vs PS4 Pro Comparison + Performance Testing! from Digital Foundry
  • ↑ Ghost of Tsushima : PS5 vs PS4 Pro - The 60fps Difference! from Digital Foundry
  • ↑ 37.0 37.1 37.2 37.3 Twitter . Jin Dynamic Theme tweet by Sucker Punch Productions
  • ↑ Twitter . Reversible cover tweet by Sucker Punch Productions
  • ↑ 39.0 39.1 Twitter . Samurai Dynamic Theme tweet by Sucker Punch Productions
  • ↑ PlayStation Store listing for Ghost of Tsushima Digital Deluxe Upgrade
  • ↑ PlayStation 5 via backwards compatibility
  • 2 Ghost Armor
  • 3 Gosaku's Armor
  • GTA 5 Cheats
  • Wordle Today
  • iPhone 15 Deals
  • Upcoming Movies
  • Nintendo Switch 2
  • NYT Connections Today
  • Google Pixel 8 Pro Review

Ghosts of Tsushima: Tips and tricks you need to know

Jacob Roach

Ghost of Tsushima is another AAA, open-world adventure, and although it adopts a lot of the tropes we’ve seen in previous open-world RPGs, it changes the formula in a few ways, too. From the Guiding Wind to the lack of a lock-on system, Ghost of Tsushima isn’t just the same game with a different theme. To aid your journey up the island of Tsushima, here are 13 Ghost of Tsushima  tips and tricks you need to know.

Let the wind guide you

Let nature guide you, balance your resolve, end their suffering, an outfit for every occasion, switch stances to break their defenses.

  • Stealth like no one’s watching

Beat the first mission, at least

  • Don’t play it too safe

Talk to everyone

Do side content early and often, observe, then kill, bow to show respect, further reading.

  • The best open-world games
  • The best PS4 exclusives
  • PlayStation games we want to see on PS5

Ghost of Tsushima ‘s big innovation on the open-world formula is, of course, the Guiding Wind. In place of waypoint markers or a mini-map, the wind will guide you to a destination you set on the full map. That’s not all the wind can do, though. Out of the gate, you can set the wind to track undiscovered collectibles, those being records, artifacts, banners, and singing crickets. You can invest some of your points into tracking other collectible locations like fox dens and hot springs, too.

Even if you don’t have a specific goal, it’s best to set the wind to guide you toward a quest far away that you eventually want to do. As long as you have the Traveler’s Attire equipped, you’ll remove a good chunk of the Fog of War as you go, revealing undiscovered locations and points of interest on your map. Basically, if you don’t know what to do next in Ghost of Tsushima,  set the wind in a direction you haven’t explored and start riding. You’re bound to stumble upon something.

  • PlayStation Plus is adding the Yakuza series. Here are what tiers you’ll need
  • Ghost of Tsushima Legends: Rivals mode tips and tricks
  • Ghost of Tsushima Director’s Cut: All Winds of Iki puzzle solutions

Wind isn’t the only guiding force in  Ghost of Tsushima. As you’re traveling, you’ll come across large yellow birds that’ll fly down in front of you. Follow them. Yellow birds will lead you toward bamboo strikes, pillars of honor, shrines, hot springs, and just about every other point of interest on the map. Follow the wind first, but if you see a yellow bird, it’s always a good idea to break course and see what they’re directing you toward.

Although yellow birds are the key way to find areas of interest on the island of Tsushima, there are other cues from nature you should pay attention to. For example, fireflies will circle around fox dens, while butterflies will hang around haiku spots. In short, if you see something that’s standing out in the environment, you should investigate it.

Although the wind navigation is  Ghost of Tsushima is a standout feature, it’s not the only innovation in the game. In place of stamina, you have a Resolve meter. You can use Resolve for a few different things, including the powerful, unblockable Heavenly Strike attack. In most cases, though, you’ll use Resolve to heal, similar to the Focus bar in Marvel’s Spider-Man . The important thing to remember is that your Resolve doesn’t passively fill up. You’ll have to earn it back.

There are two main ways to earn Resolve: Parrying attacks and killing enemies. If you’re about to enter a large battle, though, you’ll need a big boost to your Resolve quickly, and that’s where standoffs come in. If you successfully defeat your opponent during a standoff, you’ll earn all of your Resolve back, giving you plenty to work with throughout the rest of your battle.

This is a small tip but an important one. As you’re taking down mobs of enemies, a few, deeply wounded, will start to crawl away. If you go up to them, you’ll see a button prompt to “end suffering.” Brutal as it is, you should always finish the job. Defeating an enemy in this way will give you a full bar of Resolve, and in some battles, you’ll have a handful of enemies waiting to see the other side. Running around the battlefield and taking out the stragglers is a quick and easy way to earn back any spent Resolve.

There are 11 sets of armor in Ghost of Tsushima, and each set offers more than just a cosmetic difference. Right away, you’ll have access to Broken Armor and Traveler’s Attire. The Broken Armor is, well, broken, and is basically useless as such. The Traveler’s Attire is more useful, allowing you to track collectibles with the Guiding Wind as described in our first tip. It will also send some pulses through your controller when you’re near a collectible.

You’ll earn other armor sets throughout the main story, though the majority of them come from Mythic Tales. You can get the Samurai Clan Armor right away, however, and you should. During the main quest “The Tale of Lady Masako,” you’ll need to travel to the Golden Temple in the first region. While you’re there, talk to the Armorer, and they’ll give you the Samurai Clan Armor for free. This is basically the best overall armor set in the game, reducing all of your incoming damage, offering a boost to your health, and granting additional Resolve when you take damage.

You can switch armor sets on the fly, even when you’re in a duel. We recommend using the Traveler’s Attire when you’re exploring to remove the Fog of War and discover secrets. When it comes time for battle, though, switch over to the Samurai Clan Armor, at least until you unlock some of the more specialized sets later in the game.

There are four stances in  Ghost of Tsushima:  Stone, Water, Wind, and Moon. Each of these stances is effective against a certain type of enemy, those being Swordsmen, Shieldmen, Spearmen, and Brutes, respectively. By default, you’ll have access to the Stone stance, which is enough to get you through the first few hours of the game (we’ll cover how to unlock the other stances quickly in a moment).

Stances are more than just a gimmick. Combat in  Ghost of Tsushima  is based around breaking the defense of your enemy, leaving them open to direct strikes. During mob attacks, switch your stance for whatever enemy you’re facing, break their defenses, and start hacking away. When it comes to Brutes and Spearmen, in particular, using the right stance is the difference between winning and losing.

Stealth like no one’s watching

Stealth is extremely powerful in  Ghost of Tsushima.  Frankly, the A.I. just isn’t that smart. You can usually work your way around a Mongol camp with little fuss as long as you’re not sprinting between enemies. Most Mongol warriors are more than content staring at a wall while you run up behind them and cut the back of their knees. Although Ghost of Tsushima is much more enjoyable when you face your enemies directly as the honorable samurai you are, stealth is a far easier approach. If you’re having a tough time in a particular area, try taking out a few enemies using stealth. You can get away with a lot more than you might think.

After a rather lengthy prologue, it’s tempting to dive headfirst into liberating camps and tackling side quests once you’re set loose on the island of Tsushima. You should complete the first main story quest before doing anything else, though. “The Warrior’s Code” serves as an extended tutorial in many ways. In addition to giving you a huge boost to your Legend, this quest also teaches you how to assassinate enemies and, more importantly, how to track them with Focused Hearing.

You’ll earn various new abilities and gadgets as you journey to the top of Tsushima, but you don’t need them right away. Focused Hearing, which allows you to move at a slower pace and detect enemies at range, is essential. Although we recommend tackling side content early and often — we’ll get to that in a moment — you should play through “The Warrior’s Code” first.

Don’t play it too safe

Ghost of Tsushima  isn’t  Dark Souls,  but it also isn’t  Ninja Gaiden.  Fit with the samurai theme, combat is all about balancing offense and defense. If you hide behind a block and dodge only when necessary, you’ll rarely find a window to land an attack on your adversary. On the other hand, if you approach a mob of enemies with your katana swinging like you’re invincible, the Mongol warriors will quickly prove you otherwise.

It’s about balance.  Ghost of Tsushima ‘s combat system is a little strange, so much so that it takes a dozen or so hours in-game to get a grip on it. Once you understand the dance, though, there’s nothing quite like it. The key is to identify when it’s time to change modes. When an enemy is attacking, dodge and block, and when you have a chance, land a heavy strike or two. Repeat this process until you’ve stunned your enemy, then move in for an all-out assault. Once you get a grip on the combat system, you’ll be parrying, dodging, and striking like you’ve been doing it for years.

Ghost of Tsushima  has very little in the way of filler. Unlike many other open-world RPGs, talking to NPCs isn’t just to build the world. As you work your way through survivor camps and towns, you’ll see NPCs with speech bubbles. Talk to them, always. They’ll generally give you a small rumor, which will mark a new location on your map. This is how Ghost of Tsushima  hands out side quests that aren’t part of a multistep quest. Even if you don’t plan on tackling the side quest then and there, it’s a good idea to at least mark it on your map so you don’t have to search the island for NPCs willing to speak with you later.

Ghost of Tsushima is around 50 hours long, but only 15-20 hours of that is dedicated to main story quests. There’s a lot of side content, and it’s not just there to extend the runtime. Side content, be it in the form of Mythic Tales or hot springs, is where you’ll earn some of the most important upgrades and abilities in the game, so you’ll want to tackle side content as early as possible to make the rest of the game easier.

Early on, for example, you’ll have access to “The Heavenly Strike” Mythic Tale, which rewards you with the unblockable and extremely powerful Heavenly Strike ability. Likewise, fox dens unlock new charm slots on your katana, while hot springs increase your maximum health. Everything in Ghost of Tsushima  works toward making Jin stronger in one way or another, and the game expects that you’ll tackle some of the side content as you go. If you’re struggling with a quest, take a break and seek out some points of interest before lowering the difficulty level.

As mentioned above, there are four stances in  Ghost of Tsushima, though you only have access to one in the beginning. To unlock the other stances, you’ll need to defeat Mongol leaders. You can find Mongol leaders in camps, and when you take one out, you’ll earn a point toward your next stance. You can double down on your points by observing the leader before taking them out, though.

When you reach a Mongol camp, you’ll have a couple of main objectives, as well as a bonus objective, which gives you more Legend. Sometimes, the bonus objective reads, “observe or kill the Mongol leader.” You don’t have to choose! If you see this objective, stealth your way around the camp until you find the Mongol leader, and once you have a sight on them and the prompt appears, hold down R2.  Observing a Mongol leader gives you a point toward your next stance, but so does killing them, so you can earn double the points and quickly unlock all of the stances in the game.

If you swipe down on the touchpad ,  Jin will bow for a brief moment. On the surface, this is just a pose that you can use in photo mode for some sweet shots. However, it’s also a way to unlock Easter eggs . If you see something interesting, trying bowing in front of it. You’re not guaranteed to find something new, but in the few cases where there is something new, it’s immensely satisfying. Plus, there’s a trophy for bowing in front of every hidden altar.

Editors' Recommendations

  • PS5 slim vs. PS5: everything you need to know about the new PS5 model
  • OlliOlli World: 4 tips and tricks for beginners
  • Ghost of Tsushima Director’s Cut: How to play the Hidden Grove Tournament on Iki Island
  • Ghost of Tsushima: Iki Island all animal sanctuary locations
  • Ghost of Tsushima Director’s Cut: Everything new on Iki Island
  • Sony PlayStation

Jacob Roach

Ghost of Tsushima: Director's Cut made sure to include new Mythic Tales. Arguably one of the most interesting parts of the base game, Mythic Tales tell stories of Japanese folklore, sending Jin on epic quests to unlock legendary items. Gosaku's Armor and Tadayori's Armor are just two of many examples. New to Iki Island is the Sarugami Armor and The Legend of Black Hand Riku. Here's how to unlock the Sarugami Armor in Ghost of Tsushima: Director's Cut.

Ghost of Tsushima's multiplayer Legends mode getting stand-alone release Here's the full list of winners from the 2020 Game Awards The most-anticipated PlayStation 5 games of 2021

Jin Sakai is back and better than ever, thanks to the upgraded release of Ghost of Tsushima: Director's Cut. Aside from taking advantage of the PlayStation 5's hardware to improve visuals and performance, Sucker Punch went the extra mile by adding in an entirely new region with this expansion. Set on the titular Iki Island, Jin will have a new quest to complete that hits very close to home for this conflicted samurai-turned-ghost. Just like the main game, though, the main quest is just one part of what you can do on this brand new island.

Iki is home to all sorts of side content, including side quests, collectibles, and brand new challenges, like the Archery Challenges. These are sort of the companion to the bamboo challenges from the main game, only instead of testing your skills with the blade, you're given unique tests for your aim and speed with a bow. Completing the first will reward you with a brand new charm, and doing the subsequent challenges will further improve that charm's effects. Iki is a big place, so we'll guide you to each Archery Challenge location here.

Ghost of Tsushima: Director's Cut comes with a sake cart full of new content. Players will venture to Iki Island, where they'll dive deeper into the backstory of clan Sakai. They'll also gain access to several new abilities, mechanics, and challenges that will grow their legend further than the Ghost could have imagined. Archery Challenges are a new edition that has players testing their skills. Spread across Iki Island, these challenges are far more than aiming and shooting. Here's how to beat Archery Challenges in Ghost of Tsushima: Director's Cut.

Ghost of Tsushima's multiplayer Legends mode getting stand-alone release Ghost of Tsushima Director's Cut: 10 things to do first on Iki Island The best games to play after finishing Ghost of Tsushima

  • !function(){"use strict";var t,e={5099:function(t,e,n){var i=n(3572);const{DTData:r}=window;function o(){const t=window.innerWidth;return t>=980?"desktop":t>=655?"tablet":"mobile"}function a(){const t=r.get("utm");return"object"!=typeof t||"cpc"!==t.utm_medium}function s(){try{return new Function("(a = 0) => a"),!0}catch(t){return!1}}const d="dtaudition",l="experiment-1",{DTData:c,DTEvent:u,DTLogger:m,DTOptions:p,DTSession:g}=window;function h(t){const e=new URLSearchParams(document.location.search.substring(1)).get(t)||"";return e?e.replace(/[^A-Za-z0-9-_]/,"").split(","):[]}const f=p.get("features","dt-audition",{});var v=new class{constructor(t){this.demoExperiments=[],this.demoFeatures=[],this.demoValues=[],this.demoVariants=[],this.dtMetricsQueue=[],this.registeredKeys=[],m.debug(d,"DTAudition: Features provided.",t),this.demoFeatures=h("dtfeature"),this.demoExperiments=h("dtexperiment");const e=h("dtvalue");this.demoValues=this.demoFeatures.map(((t,n)=>String(e[n]||"")));const n=h("dtvariant");this.demoVariants=this.demoExperiments.map(((t,e)=>Math.max(0,parseInt(n[e]))||0)),(this.demoFeatures.length||this.demoExperiments.length)&&m.debug(d,"DTAudition: Demo mode activated.",this.demoFeatures,this.demoValues,this.demoExperiments,this.demoVariants);const r=c.get("categories"),l={application:String(c.get("application")||""),articleType:String(c.get("article_type")||""),categories:r?r.split(",").map((t=>t.trim())).filter((t=>t)):"",device:o(),dtmgUserId:String(c.get("dtmg_user_id")||""),earned:a(),es6Support:s(),pageType:String(c.get("page_type")||""),pageViewId:g.getPageViewId(),postId:String(c.get("post_id")||""),postType:String(c.get("post_type")||""),postVariant:String(c.get("post_variant")||""),primaryCategory:String(c.get("primary_category")||""),sessionId:g.getSessionId(),tags:[].concat(c.get("post_tag")).map((t=>String(t||""))).filter((t=>t)),url:document.location.href,userAgent:navigator.userAgent,viewportHeight:window.innerHeight,viewportWidth:window.innerWidth,wordCount:Number(c.get("word_count"))||0};m.debug(d,"DTAudition: Attributes defined.",l),this.growthBook=new i.G({features:t,attributes:l}),u.getEventPromise("dtmetrics:api-ready").then((t=>{const[e]=t;for(const t of this.dtMetricsQueue)t(e);this.dtMetricsQueue={push:t=>{t(e)}}}))}registerFeature(t,e){if(this.registeredKeys.includes(t))return void m.noticeError(new Error("Feature already registered."));if(this.registeredKeys.push(t),!this.isFeatureActive(t))return;const n=this.getFeatureValue(t);m.debug(d,"DTAudition: Starting feature.",t,n),this.trackFeatureImpression(t,n),"function"==typeof e&&e(n)}registerExperiment(t,e,n,i){if(this.registeredKeys.includes(t))return void m.noticeError(new Error("Experiment already registered."));if(this.registeredKeys.push(t),!this.isExperimentActive(t))return;const r=this.getExperimentVariant(t);if(!r)return void m.noticeError(new Error("No variant found."));m.debug(d,"DTAudition: Starting experiment.",t,r);const o=()=>{this.trackExperimentImpression(t,r.key),"function"==typeof n&&n(r.key),"function"==typeof e[r.index]&&e[r.index](r.key)};i?(m.debug(d,"DTAudition: Waiting for experiment condition...",t),i().then((()=>{m.debug(d,"DTAudition: Experiment condition resolved.",t),o()})).catch((t=>{m.noticeError(t)}))):(m.debug(d,"DTAudition: No experiment condition, proceeding.",t),o())}trackGenericClick(t,e){m.debug(d,`DTAudition: Track generic click${this.demoExperiments.length?" (NOT TRACKED)":""}.`,t,e),this.demoExperiments.length||this.dtMetricsQueue.push((n=>{n.trackGenericEngagement(t,e,l,"click")}))}trackGenericConvert(t,e){m.debug(d,`DTAudition: Track generic convert${this.demoExperiments.length?" (NOT TRACKED)":""}.`,t,e),this.demoExperiments.length||this.dtMetricsQueue.push((n=>{n.trackGenericEngagement(t,e,l,"convert")}))}trackGenericSubmit(t,e){m.debug(d,`DTAudition: Track generic submit${this.demoExperiments.length?" (NOT TRACKED)":""}.`,t,e),this.demoExperiments.length||this.dtMetricsQueue.push((n=>{n.trackGenericEngagement(t,e,l,"submit")}))}trackGenericOpen(t,e){m.debug(d,`DTAudition: Track generic open${this.demoExperiments.length?" (NOT TRACKED)":""}.`,t,e),this.demoExperiments.length||this.dtMetricsQueue.push((n=>{n.trackGenericEngagement(t,e,l,"open")}))}trackGenericClose(t,e){m.debug(d,`DTAudition: Track generic close${this.demoExperiments.length?" (NOT TRACKED)":""}.`,t,e),this.demoExperiments.length||this.dtMetricsQueue.push((n=>{n.trackGenericEngagement(t,e,l,"close")}))}isFeatureActive(t){if(this.demoFeatures.includes(t))return m.debug(d,"DTAudition: Feature demo active.",t),!0;if(this.demoFeatures.length)return m.debug(d,"DTAudition: Feature not specified in this demo.",t),!1;return"force"===this.growthBook.evalFeature(t).source?(m.debug(d,"DTAudition: Feature active.",t),!0):(m.debug(d,"DTAudition: Feature not active.",t),!1)}getFeatureValue(t){if(this.demoFeatures.length){const e=this.demoFeatures.indexOf(t);return this.demoValues[e]||""}const e=this.growthBook.evalFeature(t);return"boolean"==typeof e.value?"":String(e.value||"")}trackFeatureImpression(t,e){m.debug(d,`DTAudition: Track feature impression${this.demoFeatures.length?" (NOT TRACKED)":""}.`,t,e),this.demoFeatures.length||this.dtMetricsQueue.push((n=>{n.trackFeatureImpression(t,e)}))}isExperimentActive(t){var e;if(this.demoExperiments.includes(t))return m.debug(d,"DTAudition: Experiment demo active.",t),!0;if(this.demoExperiments.length)return m.debug(d,"DTAudition: Experiment not specified in this demo.",t),!1;if("publish"!==c.get("post_status"))return m.debug(d,"DTAudition: No experiments on drafts.",t),!1;const n=this.growthBook.evalFeature(t);return"experiment"===n.source&&(null===(e=n.experimentResult)||void 0===e?void 0:e.inExperiment)?(m.debug(d,"DTAudition: Experiment active, user is participating.",t),!0):(m.debug(d,"DTAudition: Experiment not active or user is not participating.",t),!1)}getExperimentVariant(t){var e,n;if(this.demoExperiments.length){const e=this.demoExperiments.indexOf(t);return{index:this.demoVariants[e],key:String(this.demoVariants[e])}}const i=this.growthBook.evalFeature(t),r="number"==typeof(null===(e=i.experimentResult)||void 0===e?void 0:e.variationId)?null===(n=i.experimentResult)||void 0===n?void 0:n.variationId:-1;return r {this.isExperimentActive(e)&&t.push(e)})),t):(m.noticeError(new Error("No features data returned.")),t)}trackExperimentImpression(t,e){m.debug(d,`DTAudition: Track experiment impression${this.demoExperiments.length?" (NOT TRACKED)":""}.`,t,e),this.demoExperiments.length||this.dtMetricsQueue.push((n=>{n.trackExperimentImpression(t,e)}))}}(f.features||{});function b(t){return function(t){if(Array.isArray(t))return x(t)}(t)||function(t){if("undefined"!=typeof Symbol&&null!=t[Symbol.iterator]||null!=t["@@iterator"])return Array.from(t)}(t)||function(t,e){if(!t)return;if("string"==typeof t)return x(t,e);var n=Object.prototype.toString.call(t).slice(8,-1);"Object"===n&&t.constructor&&(n=t.constructor.name);if("Map"===n||"Set"===n)return Array.from(t);if("Arguments"===n||/^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))return x(t,e)}(t)||function(){throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}()}function x(t,e){(null==e||e>t.length)&&(e=t.length);for(var n=0,i=new Array(e);n \n\t\t\t\t\t\t \n\t\t\t\t\t\t\t').concat(t[1],"\n\t\t\t\t\t\t \n\t\t\t\t\t

Screen Rant

Casting the live-action ghost of tsushima movie: 8 actors perfect for jin.

Chad Stahelski is set to direct the video game adaptation Ghost of Tsushima, but which actors would be perfect to play lead character Jin?

  • Daisuke Tsuji, who voiced Jin in the game, is the clear casting choice for the Ghost of Tsushima movie due to his understanding of the character and emotional performance.
  • Andrew Koji, star of martial arts series Warrior, is another strong contender for the role, bringing experience with action sequences and a desire to put his own spin on the character.
  • Show Kasamatsu, known for his standout work in Tokyo Vice, is a lesser-known but promising choice for Jin, with the right charisma, looks, and acting chops to deliver a compelling portrayal.

When it comes to casting Jin for the live-action Ghost of Tsushima movie, there are plenty of actors who could do a great job. While it was once almost a given that a live-action adaptation of a video game would suck, the last decade or so has seen the genre turn around. HBO's The Last of Us series received critical acclaim, while the likes of Werewolves Within or the Sonic the Hedgehog movies earned solid reviews. One game that feels almost custom-made for the big screen is Sony's Ghost of Tsushima from 2020.

Ghosts of Tsushima's story follows Jin Sakai, a samurai who is forced to abandon his strict codes to defend the titular island . The game has an emotional storyline, incredible visuals and some great characters and combat. It was also greeted with rave reviews, and a film version was quickly greenlit. John Wick director Chad Stahelski is currently attached, and it could be his next project after he finishes work on the Henry Cavill Highlander reboot. Of course, a Ghost of Tsushima movie will ultimately live or die based on who plays Jin .

Ghost of Tsushima Movie Gets Best Update Yet From John Wick Director After 2 Years of Development: "Getting Our S—t Together"

8 daisuke tsuji, daisuke played jin in the original game.

For fans of the Ghost of Tsushima game , the clear casting choice is Daisuke Tsuji, who voiced Jin and provided his facial and motion capture . His performance is the reason the character resonated so strongly, as Jin evolved from a samurai with an almost naive view of warfare to one who was willing to do whatever it took to win. The game takes players on a rich, emotional journey with Jin, who learns to abandon tradition and forge his own path.

The advantage of casting Daisuke as Jin is there are no other actors who know the material as well . That's not to say there aren't other performers who couldn't make Jin their own, but in terms of carrying over the elements that made Ghost of Tsushima such a hit, retaining the same character would be an incredible asset. As for Daisuke's thoughts on being cast, he took to Twitter in 2021 to state that regarding Jin's various hot spring sequences:

If I get to play Jin in the live-action Ghost, let it be known that I fully agree to doing butt nudity.

One potential downside - at least from a studio perspective - is that Daisuke Tsuji doesn't have much experience in live-action movies. He's appeared on shows like Invasion , but most of his credits are voice over roles, including Mortal Kombat 1 . If he was to take the role of Jin in the Ghost of Tsushima film, he would likely be put through extensive screen tests and fight training first.

7 Andrew Koji

Koji really wants to play ghost of tsushima's jin.

Andrew Koji is a leading contender for Jin in Ghost of Tsushima - and it's a role he really wants too. Koji is the star of the martial arts series Warrior - which was based on a story treatment by Bruce Lee - and on the big screen, he stole the show as Storm Shadow in the otherwise lackluster Snake Eyes. He played a key role in 2022 action comedy Bullet Train too, which co-starred Brad Pitt and Aaron Taylor-Johnson. The movie was also directed by David Leitch, co-director of the original John Wick, alongside Chad Stahelski.

Where to buy Ghost of Tsushima online

So in short, Koji has experience with action sequences, sword fighting and has worked with a close collaborator of Ghost of Tsushima's potential director. In 2022, Koji revealed to EW that he has played through the game twice, and stated " I think I can do a really good Jin Sakai. I can bring my own spin to it ." He's also in the right age range and is a little more familiar with American audiences thanks to his parts in high-profile English-language productions.

6 Show Kasamatsu

Kasamatsu needs a leading man role.

Maybe one of the more obscure potential choices for Ghost of Tsushima , but Show Kasamatsu is a strong candidate regardless . Kasamatsu has been making a name for himself with shows like Gannibal or the Michael Mann-produced Tokyo Vice . In the latter, he plays a conflicted enforcer for the Yakuza, and in a series that boasts actors like Ken Watanabe and Rinko Kikuchi, he's the most intriguing character.

Ghost of Tsushima Ending & Final Battle Explained

He brings both a steeliness and vulnerability to Sato - which makes him an excellent choice for Jin. Kasamatsu has the looks, the charisma and experience to play Jin, and while he's not exactly a household name yet, the Ghost Of Tsushima brand itself is what will draw audiences to movie theaters anyway.

5 Brian Tee

Tee has a rich variety of roles.

The Japanese-born Brian Tee has appeared in many American blockbusters, most notably playing Shredder in 2016's Teenage Mutant Ninja Turtles: Out of the Shadows. He's also appeared in The Fast and the Furious: Tokyo Drift , Jurassic World and played Liu Kang inweb series Mortal Kombat: Legacy . In short, Tee is an actor who has been around and appeared in parts that stretched his action muscles - including underrated Korean thriller No Tears for the Dead - and dramatic muscles too, like his role as Dr Choi in Dick Wolf's Chicago franchise.

Tee is a performer with over 20 years of experience, and could portray a more haunted take on Ghost of Tsushima's Jin . Of the potential candidates on his list, Tee is the oldest, and might be out of the age range producers are thinking about. That said, the film doesn't have to act as a direct translation of the game's story or timeline. It could instead follow an older Jin who must earn redemption for his "failure" to stop the invasion of Tsushmina Island and put its own spin on the character's arc.

4 Sen Mitsuji

Mitsuji is an unconventional but intriguing pick for jin.

Half Australian, half Japanese model Sen Mitsuji has the smallest number of credits of any other performer on this list, but that doesn't have to rule him out of the running. Mitsuji has a very distinctive look, and played major roles in short-lived sci-fi drama Origin , the second season of Altered Carbon and miniseries Brave New World . Mitsuji seems to have stepped away from acting since the latter, which aired in 2020. In his previous roles, Mitsuji displayed a brooding charisma and screen presence, and with extra coaching, could totally be in the running for Stahelski's Ghost of Tsushima .

3 Tatsuya Fujiwara

Fujiwara is the most experienced actor of the bunch.

Another older, unconventional choice to play Jin is Tatsuya Fujiwara , who is most famous for acclaimed cult hit Battle Royale . The star has worked steadily in the aftermath of that 2000's hit, including the sequel Requiem and playing Light in the live-action Death Note films. Fujiwara is about ten years older than Jin is portrayed in Ghost of Tsushima and would likely bring more of an intensity than a younger performer might. That would be an interesting way to approach the role, though, and would finally give Fujiwara a prominent role in a big-budget, Hollywood production.

2 Kento Yamazaki

Yamazaki is the star of netflix's alice in borderland.

A young Japanese star who has amassed a big filmography in a short period, Kento Yamazaki has starred in everything from Takashi Miike's JoJo's Bizarre Adventure: Diamond Is Unbreakable Chapter I to a TV adaptation of Death Note and popular Netflix show Alice in Borderland. Yamazaki comes with a well-rounded range of credits, including wacky comedy, drama and action. Jin goes through a full transformation in Ghost of Tsushima's story, and Yamazaki is the kind of rising star with the experience to add meat to the character's bones.

Mackenyu's acting background is perfect for Ghost Of Tsushima

Mackenyu is another strong pick for Ghost of Tsushima's Jin and won hearts playing swordsman Zoro in Netflix's One Piece . Mackenyu is the son of movie icon Sonny Chiba ( Kill Bill: Volume 1 ) and has previously made an impression with projects like Rurouni Kenshin: The Final , Tokyo Ghoul: 'S' and Pacific Rim: Uprising . Despite his age, he's racked up an impressive number of credits across both Japanese and American productions, with the live-action One Piece winning him a new batch of fans.

He has the experience with action to take on the physical challenge of a Ghost of Tsushima movie, but he hasn't had a role with the dramatic requirements. Many of Mackenyu's past credits have traded on his good looks and charm but rarely challenged him as a dramatic actor. Jin could be the role that lets Mackenyu sell his range to audiences , however, and being a little younger than his other rivals for the film could underline the transformation Jin goes through.

Source: Daisuke Tsuji/ Twitter , EW

Ghost of Tsushima

GameRant

5 Ghost Weapons Ghost of Tsushima 2 Should Reprise

Posted: December 30, 2023 | Last updated: December 31, 2023

  • Ghost of Tsushima is a stealth-focused action/adventure game that encourages strategy and careful timing.
  • The game features a variety of Ghost Weapons, such as Kunai and Sticky Bombs, that should return in a sequel.
  • Smoke Bombs are invaluable for quick escapes or assassinations, while Firecrackers are useful for distracting foes and breaking up groups of enemies.

The stealth genre isn't quite what it used to be. Back in the 1990s and early 2000s, the stealth video game genre was seeing a golden age thanks to games like Splinter Cell and Thief . In these games, stealth wasn't just an extra option for a handful of players to use to make the game more challenging, but instead, the only way to play the game, encouraging strategy and careful timing. While stealth games have largely disappeared, their legacy does live on in some big-budget action/adventure games, games like Ghost of Tsushima .

Alluded to in its very title, Ghost of Tsushima is a little more stealth-focused than some of its AAA action/adventure contemporaries. Taking on the role of the samurai Jin Sakai , players must drive Mongol invaders from their homeland of Tsushima by any means necessary, whether it's taking them head-on in a duel, or sneaking behind enemy lines and poisoning food supplies. Along the way, players will obtain a slew of stealth-centered Ghost Weapons, and there are a good few that should carry over to a potential sequel.

Ghost of Tsushima 2: 3 New Features That Would Be Game-Changers

Crucial ghost weapons for the ghost of tsushima sequel.

By far one of the most useful Ghost Weapons in Ghost of Tsushima , the Kunai is a throwable blade that can be used to gain the edge in a head-on fight, or take enemies by surprise from a distance. While in a duel, a thrown Kunai can break a foe's defense and knock them off balance, allowing the player to land a powerful counterattack. Once upgraded, players can throw three Kunai at once, acting as a great last resort for any fight against overwhelming odds.

Sticky Bomb

One of several variations of the same gadget, Ghost of Tsushima 's Sticky Bomb essentially acts as a more powerful, but limited-use Kunai. Rather than break the defense of multiple enemies at once in an instant, the Sticky Bomb is instead primarily used as a way to damage and distract larger enemy types, with upgrades causing all those surrounding them to be caught in the lethal blast.

An integral gadget in just about any stealth game, Ghost of Tsushima 's Smoke Bomb is truly invaluable. While the Smoke Bomb can be used in a variety of situations, it's best used as a form of quick escape, giving players a few brief seconds of much-needed reprieve in a losing fight. While in the Smoke Bomb's fumes, players can dash away to gain a more advantageous position, or they could use the cover to quickly assassinate a handful of enemies. With an additional upgrade, the Smoke Bomb can even be used to regain some lost health, making it the ideal gadget for tough encounters like bandit camps.

Firecracker

Not the most useful Ghost Weapon of them all, but still a good option that should carry forward to a Ghost of Tsushima 2 , the Firecracker is the best way to distract foes and break up large groups of enemies. An upgraded form of the Wind Chime, the Firecracker can be thrown in a fairly wide arc, giving the player plenty of freedom in where they guide their enemies to. For players attempting a mainly pacifist run, Firecrackers become one of the best gadgets in the game, letting users slip by undetected.

A Ghost Weapon that's exclusive to Ghost of Tsushima 's multiplayer Legends mode , Caltrops can easily become one of the most useful gadgets in the entire game, just as long as players use them correctly. Thrown either at their feet or in an arc, Caltrops are used to slow enemies down, and with a few upgrades, can even damage enemies that pass through the area.

Ghost of Tsushima

Ghost of Tsushima follows Jin Sakai as he tries to protect his island home from the invading Mongol armies. The open-world action release features some stellar combat mechanics and some absolutely stunning visuals.

5 Ghost Weapons Ghost of Tsushima 2 Should Reprise

More for You

Almost a quarter of Trump supporters oppose having him on ticket if convicted: Survey

Trump rails against Liz Cheney, Jack Smith in post on immunity claim

Dan Campbell had enough of NFL referees after controversial call in favor of Dallas Cowboys

Dan Campbell just had enough of NFL referees

Best Buy's new mail-in recycling program

Best Buy has an ultra-easy way for you to get rid of your old phones, computers, and other devices — here’s how it works

Chinese President Xi Jinping.

China's economy is in so much trouble that even Xi Jinping's admitting that businesses are having a 'tough time'

putin ally american civil war

Russia's 2024 Gets Off To Worst Possible Start

Close up of skin cancer Melanoma on a patient's skin

Patient turned away by NHS dies of skin cancer after he did not pay for private test

The Rarest Fish on Earth Has an Unlikely Home—Nevada

The Rarest Fish on Earth Has an Unlikely Home—Nevada

Some new driving laws are coming into effect today

Three new rules that drivers need to learn due to new crackdown on driving laws

Three-person polyamorous relationship

What Exactly Is A Nesting Partner?

Major winter storm brewing with snow, ice and rain to blast Northeast

Major winter storm brewing with snow, ice and rain to blast Northeast

People in these 20 industries donated the most money to Donald Trump

People who do these 20 jobs have donated the most money to Donald Trump

Rep. Marjorie Taylor Greene Targeted in Swatting Incident on Christmas

Marjorie Taylor Greene Calls for Mass Government Layoffs Amid Argentina’s Cutbacks

What Nick Saban Said After Alabama Faced Michigan in the Rose Bowl

What Nick Saban Said After Alabama Faced Michigan in the Rose Bowl

U.S. District Judge Henry Wingate, shown in this Aug. 19, 2022 photograph taken in Jackson, Miss., heard arguments Nov. 28, 2022, in a lawsuit filed in 2015 on behalf of some Mississippi death row inmates. Wingate noted that one of the plaintiffs in the lawsuit, Thomas Edwin Loden Jr., is facing a Dec. 14 execution date.

Judge allows new court in Mississippi's capital, rejecting NAACP request to stop it

DPRK leader Kim Jong Un (Getty Images)

Kim Jong Un threatens to destroy U.S. and South Korean capitals

Former top FDA official Howard Sklamberg does not think rescheduling marijuana will lead to a crackdown on state cannabis markets.

Why fears about Biden’s marijuana moves are overblown

The Mysterious Origins of Italy’s Most Fought-Over Pasta

The Mysterious Origins of Italy’s Most Fought-Over Pasta

The rise of sea levels is expected to continue and it could see coastal areas in many countries underwater by the year 2050

Interactive map shows United States areas under the sea in 2050 due to climate change

The USS Gerald R. Ford, the US Navy's newest and most advanced aircraft carrier to date.

US Navy says the Ford carrier strike group is finally heading home after its first full deployment was upended by war

Luxurious But Unreliable: The Paradox Of The Boeing 377 Stratocruiser

Luxurious But Unreliable: The Paradox Of The Boeing 377 Stratocruiser

IMAGES

  1. Ghost of Tsushima super kick

    ghost of tsushima kick

  2. Ghost of Tsushima

    ghost of tsushima kick

  3. Ghost of Tsushima ledge kick

    ghost of tsushima kick

  4. Ghost of Tsushima / Falcon kick

    ghost of tsushima kick

  5. ghost of tsushima beautiful

    ghost of tsushima kick

  6. Ghost of Tsushima Kick

    ghost of tsushima kick

VIDEO

  1. Kick is the mercy

  2. Ghost of Tsushima

  3. Ghost of Tsushima BOOT KICK!!!!

  4. Ghost Tsushima 3

  5. Ghost Tsushima 5

  6. Ghost of Tsushima

COMMENTS

  1. How to kick in Ghost of Tsushima

    There are two ways to kick in Ghost of Tsushima. The main way is unlocked with Wind Stance. Once you get access to this combat stance, you'll unlock the Typhoon Kick, performed by holding Triangle down. It's a great move that can be used to send enemies flying (including off cliffs if you're feeling particularly mean).

  2. Light kick, Medium kick, Heavy kick…. BOOM : r/ghostoftsushima

    165 upvotes · 45 comments. 224K subscribers in the ghostoftsushima community. Subreddit for fans of the videogame Ghost of Tsushima, developed by Sucker Punch Productions.

  3. Ghost of Tsushima

    Ghost of Tsushima - How to Kick Someone of A Ledge - Have a Nice Fall Trophy shows you how to kick someone off a ledge to make them die from falling damage a...

  4. Ghost of Tsushima: All Techniques and Best Techniques to Learn

    Ghost of Tsushima: All Techniques and Best Techniques to Learn Deflection Techniques Unyielding Sword Parry Unyielding Spear Parry Ghost Weapon Techniques Evolving Tactics Techniques...

  5. Ghost Of Tsushima Combat Guide: 8 Advanced Tips For Master ...

    This unblockable kick forces a knockdown state, giving the enemy no chance to retaliate and offering you an instant-kill opportunity on normal opponents, and critical strikes on leaders.

  6. Hidden Cove Bokken Tournament

    This guide for Ghost of Tsushima includes: A 100% Walkthrough - Every step of Jin's Journey through Tsushima. 100% Walkthrough for the Iki Island Expansion - How to stop the Eagle Tribe. All Side Quests & Mythic Tales - Breakdowns of tricky moments. An Interactive Map - Every Artifact, Location, Mission & Service.

  7. 'Ghost of Tsushima' techniques guide: The best abilities and ...

    Ghost Of Tsushima is a game that lets the player embody an internal conflict within its protagonist - as Jin Sakai, you have to reject parts of your samurai code and adopt a new, more underhand ...

  8. Wind: Typhoon Kick Finisher

    Wind: Typhoon Kick Finisher is a Combat Stance Skill in Ghost of Tsushima (GoT). Each Combat Stance consists of a set of skills that allow Jin to learn new moves and upgrades his combat effectiveness. Combat Stances are designed for Jin to quickly adapt to the situation he is in to easily defeat the various enemies encountered.

  9. Where is Sogen in Ghost of Tsushima?

    Head to the building on the left to find Sogen in Ghost of Tsushima. Sogen isn't far from the entrance of the Golden Temple. Once you enter the gates you'll be able to speak to a monk who lets you know that Sogen is sweeping the temple. Rather than heading up to the massive main pagoda in front of you, go to the building on the left of you ...

  10. Ghost of Tsushima Guide

    This Ghost of Tsushima wiki strategy guide and walkthrough includes a full walkthrough for all three acts, every duel, and every notable location. There's also an Interactive Map of all important ...

  11. Ghost of Tsushima

    Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment.The player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan.Jin must choose between following the warrior code to fight honorably, or using practical but dishonorable methods of repelling the Mongols ...

  12. Ghost of Tsushima Review

    Ghost of Tsushima is an absolutely gorgeous open-world action/adventure with incredible combat and clever solutions to longstanding issues in the genre, despite dropping the ball on the stealth ...

  13. Ghost of Tsushima

    Ghost of Tsushima Bokken Tournament | Exiled Monk. There are a couple of methods you can exploit to defeat the Exiled Monk. First, like in the video, you can wait for him to kick during his second ...

  14. Ghost of Tsushima

    Ghost of Tsushima Have a Nice Fall Trophy Guide - Kill an enemy with fall damage by knocking them off a ledge.First you need to buy one of these two skills: ...

  15. Eternal Blue Sky

    This page of IGNs Ghost of Tsushima guide contains the Eternal Blue Sky walkthrough (part of the main campaign: Jin's Journey) in which Jin makes final

  16. Kick

    Kick is the most rewarding gaming and livestreaming platform. Sign-up for our beta and join the fastest growing streaming community.

  17. Ghost of Tsushima tips and beginner's guide

    Ghost of Tsushima is a story and a game that spans an entire island. A lot of the mechanics are similar to other open world games, but the sheer number of things to do — and how inviting the ...

  18. Ghost of Tsushima Combat Guide: Mastering it in 7 steps

    The free-flowing combat is probably one of Ghost Of Tsushima's most endearing features, but it's easy to end up just slashing wildly and ineffectively if you don't know what you're doing - and...

  19. Ghost of Tsushima

    Leave a like for the string that got away :( It's been awhile since I've posted so I'm sure if anyone's still around to watch you'll be happy. Otherwise hell...

  20. Trophies Guide and List

    updated Jul 16, 2020 Welcome to IGN's complete list of Ghost of Tsushima trophies, including all secret and story related trophies. advertisement There's a total of 52 trophies, including 40...

  21. A Ghost of Tsushima 2 Update is Long Overdue

    Whether this was an implication that Ghost of Tsushima 2 is real or simply him entertaining the possibility remains to be known. Regardless, it has become abundantly clear over the last few years ...

  22. Ghost of Tsushima

    Ilan Eshkeri Platform/s PlayStation 4 PlayStation 5 Initial release date July 17, 2020 Latest release date April 12, 2022 (2.18) Genre/s Action-adventure, Stealth

  23. Ghost Of Tsushima

    Ghost Of Tsushima - Have a Nice Fall Trophy Guide - Kill an Enemy with Fall Damage - Typhoon Kick - YouTube 0:00 / 2:35 Ghost Of Tsushima - Have a Nice Fall Trophy Guide - Kill an Enemy...

  24. Ghosts of Tsushima: Tips and tricks you need to know

    To aid your journey up the island of Tsushima, here are 13 Ghost of Tsushima tips and tricks you need to know. Contents. Let the wind guide you. Let nature guide you. Balance your Resolve. End ...

  25. Casting The Live-Action Ghost Of Tsushima Movie: 8 Actors Perfect For Jin

    Andrew Koji is a leading contender for Jin in Ghost of Tsushima - and it's a role he really wants too. Koji is the star of the martial arts series Warrior - which was based on a story treatment by Bruce Lee - and on the big screen, he stole the show as Storm Shadow in the otherwise lackluster Snake Eyes. He played a key role in 2022 action comedy Bullet Train too, which co-starred Brad Pitt ...

  26. 5 Ghost Weapons Ghost of Tsushima 2 Should Reprise

    Related Ghost of Tsushima 2: 3 New Features That Would Be Game-Changers While Ghost of Tsushima was a huge success for Sucker Punch, three key features could be added to a sequel that would ...

  27. Ghost of Tsushima Director's Cut

    5) Director's commentary: The creative team sits down with a renowned Japanese historian to look at the world of Ghost of Tsushima and how it compares to the real-life events that inspired it. 6) One Technique Point. 7) Charm of Hachiman's Favour. 8) Hero of Tsushima Skin Set: Golden Mask, Sword Kit, Horse, Saddle.